* Adds the CentComm Disk and configures it to work with direct-use shuttles * Added functionality for drone shuttles (i.e. cargo shuttle) * Adds support for pods, and a disk console object for disks to be inserted into. Also sprites. * Added the disk to HoP's locker * Removed leftover logs & comments * Fix for integration test * Apply suggestions from code review (formatting & proper DataField) Co-authored-by: 0x6273 <0x40@keemail.me> * Fix integration test & changes based on code review * Includes Disk Cases to contain Coordinate Disks, which are now CDs instead of Floppy Disks * Check pods & non-evac shuttles for CentCom travel, even in FTL * Import * Remove CentCom travel restrictions & pod disk consoles * Major changes that changes the coordinates disk system to work with salvage expeditions * Missed CC diskcase removal * Fix build * Review suggestions and changes * Major additional changes after merge * Minor tag miss * Integration test fix * review --------- Co-authored-by: 0x6273 <0x40@keemail.me> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
33 lines
1.0 KiB
C#
33 lines
1.0 KiB
C#
using Content.Shared.Whitelist;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Shuttles.Components;
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class FTLDestinationComponent : Component
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{
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/// <summary>
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/// Should this destination be restricted in some form from console visibility.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite), DataField, AutoNetworkedField]
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public EntityWhitelist? Whitelist;
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/// <summary>
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/// Is this destination visible but available to be warped to?
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite), DataField, AutoNetworkedField]
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public bool Enabled = true;
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/// <summary>
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/// Can we only FTL to beacons on this map.
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/// </summary>
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[DataField, AutoNetworkedField]
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public bool BeaconsOnly;
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/// <summary>
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/// Shuttles must use a corresponding CD to travel to this location.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite), DataField, AutoNetworkedField]
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public bool RequireCoordinateDisk = false;
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}
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