Files
tbd-station-14/Content.Server/Tabletop/Components/TabletopGameComponent.cs

55 lines
1.8 KiB
C#

using Content.Shared.ActionBlocker;
using Content.Shared.Verbs;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Tabletop.Components
{
/// <summary>
/// A component that makes an object playable as a tabletop game.
/// </summary>
[RegisterComponent]
public class TabletopGameComponent : Component
{
public override string Name => "TabletopGame";
[DataField("boardName")]
public string BoardName { get; } = "tabletop-default-board-name";
[DataField("setup", required: true)]
public TabletopSetup Setup { get; } = new TabletopChessSetup();
[DataField("size")]
public Vector2i Size { get; } = (300, 300);
[DataField("cameraZoom")]
public Vector2 CameraZoom { get; } = Vector2.One;
/// <summary>
/// A verb that allows the player to start playing a tabletop game.
/// </summary>
[Verb]
public class PlayVerb : Verb<TabletopGameComponent>
{
protected override void GetData(IEntity user, TabletopGameComponent component, VerbData data)
{
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user))
{
data.Visibility = VerbVisibility.Invisible;
return;
}
data.Text = Loc.GetString("tabletop-verb-play-game");
data.IconTexture = "/Textures/Interface/VerbIcons/die.svg.192dpi.png";
}
protected override void Activate(IEntity user, TabletopGameComponent component)
{
EntitySystem.Get<TabletopSystem>().OpenTable(user, component.Owner);
}
}
}
}