Files
tbd-station-14/Content.Server/GameObjects/EntitySystems/TemperatureSystem.cs
2019-04-15 21:11:38 -06:00

23 lines
596 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
namespace Content.Server.GameObjects.EntitySystems
{
class TemperatureSystem : EntitySystem
{
public override void Initialize()
{
EntityQuery = new TypeEntityQuery(typeof(TemperatureComponent));
}
public override void Update(float frameTime)
{
foreach (var entity in RelevantEntities)
{
var comp = entity.GetComponent<TemperatureComponent>();
comp.OnUpdate(frameTime);
}
}
}
}