Files
tbd-station-14/Content.Server/GameObjects/Components/Power/WirePlacerComponent.cs
DrSmugleaf 9d6c394f6b Refactor InRangeUnobstructed and add extension methods (#1925)
* Sort out InRangeUnobstructed and add extension methods

* Rename client RangeChecks to RangeExtensions

* Add container extension methods and test

* Add missing component methods

Component to container
Grid coordinates to container
Map coordinates to container
Local player to container

* Actually use the field

* Merge fixes

* Add popup argument to local player extension methods

* Reduce code repetition for client range extensions
2020-08-30 11:37:06 +02:00

60 lines
2.3 KiB
C#

using Content.Server.GameObjects.Components.Stack;
using Content.Server.Utility;
using Content.Shared.Interfaces.GameObjects.Components;
using Content.Shared.Utility;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.Transform;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Power
{
[RegisterComponent]
internal class WirePlacerComponent : Component, IAfterInteract
{
[Dependency] private readonly IServerEntityManager _entityManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
/// <inheritdoc />
public override string Name => "WirePlacer";
[ViewVariables]
private string _wirePrototypeID;
[ViewVariables]
private WireType _blockingWireType;
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _wirePrototypeID, "wirePrototypeID", "HVWire");
serializer.DataField(ref _blockingWireType, "blockingWireType", WireType.HighVoltage);
}
/// <inheritdoc />
public void AfterInteract(AfterInteractEventArgs eventArgs)
{
if (!eventArgs.InRangeUnobstructed(ignoreInsideBlocker: true, popup: true)) return;
if(!_mapManager.TryGetGrid(eventArgs.ClickLocation.GridID, out var grid))
return;
var snapPos = grid.SnapGridCellFor(eventArgs.ClickLocation, SnapGridOffset.Center);
var snapCell = grid.GetSnapGridCell(snapPos, SnapGridOffset.Center);
if(grid.GetTileRef(snapPos).Tile.IsEmpty)
return;
foreach (var snapComp in snapCell)
{
if (snapComp.Owner.TryGetComponent<WireComponent>(out var wire) && wire.WireType == _blockingWireType)
{
return;
}
}
if (Owner.TryGetComponent(out StackComponent stack) && !stack.Use(1))
return;
_entityManager.SpawnEntity(_wirePrototypeID, grid.GridTileToLocal(snapPos));
}
}
}