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tbd-station-14
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e3b51d4abb0cf4cf1fe97005a5ffa0a831ad97df
tbd-station-14
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Content.Server
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Vera Aguilera Puerto
f0c1efed9b
Footstep SFX are played on entity coordinates, instead of following the entity.
...
This prevents client-side "can't play sound" spam when the entity is NaN'd due to PVS.
2021-05-12 14:50:15 +02:00
..
CombatMode.cs
Improves the HUD (
#3655
)
2021-03-27 02:23:12 +11:00
DebugInstant.cs
Enable nullability in Content.Server (
#3685
)
2021-03-16 15:50:20 +01:00
DebugTargetEntity.cs
Serialization v3 content PR (
#3491
)
2021-03-05 01:08:38 +01:00
DebugTargetPoint.cs
Serialization v3 content PR (
#3491
)
2021-03-05 01:08:38 +01:00
DebugToggle.cs
Serialization v3 content PR (
#3491
)
2021-03-05 01:08:38 +01:00
DisarmAction.cs
Footstep SFX are played on entity coordinates, instead of following the entity.
2021-05-12 14:50:15 +02:00
GhostBoo.cs
Split entity lookups from entity manager (
#3747
)
2021-04-06 13:31:07 +10:00
ScreamAction.cs
SoundSystem Improvements (
#3697
)
2021-03-21 17:12:03 +01:00