Logo
Explore Help
Sign In
tommy/tbd-station-14
2
1
Fork 0
You've already forked tbd-station-14
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
e22c3b1eebe7ffcf78a4e9626f4594e464b2d50c
tbd-station-14/Content.Server/NPC/HTN/Preconditions
History
IProduceWidgets 36038a1707 Allow ai to understand if its handcuffed. (#30402)
* allow ai to understand if its handcuffed.

* rerun tests they worky on local

* Contained here in, a string of expletives about flaky tests.

* on retrospect, default true is probably smorter.

* do reviews

* I forgor xml

* more xml
2024-08-02 17:07:46 +10:00
..
Math
…
ActiveHandComponentPrecondition.cs
…
ActiveHandEntityPrecondition.cs
…
ActiveHandFreePrecondition.cs
…
BuckledPrecondition.cs
…
CoordinatesInRangePrecondition.cs
Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993)
2024-07-13 23:25:51 +02:00
CoordinatesNotInRangePrecondition.cs
Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993)
2024-07-13 23:25:51 +02:00
GunAmmoPrecondition.cs
…
HandcuffedPrecondition.cs
Allow ai to understand if its handcuffed. (#30402)
2024-08-02 17:07:46 +10:00
HasOrdersPrecondition.cs
…
HTNPrecondition.cs
…
HungryPrecondition.cs
…
InContainerPrecondition.cs
…
KeyExistsPrecondition.cs
…
KeyNotExistsPrecondition.cs
…
PulledPrecondition.cs
…
TargetInLOSPrecondition.cs
…
TargetInRangePrecondition.cs
Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993)
2024-07-13 23:25:51 +02:00
ThirstyPrecondition.cs
…
Powered by Gitea Version: 1.25.2 Page: 1140ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API