Hey we can place spawn points on the map now instead of hardcoding them! Spawn points are simply invisible bare bones entities.
10 lines
219 B
C#
10 lines
219 B
C#
using SS14.Shared.GameObjects;
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namespace Content.Shared.GameObjects.Components.Markers
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{
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public class SharedSpawnPointComponent : Component
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{
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public sealed override string Name => "SpawnPoint";
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}
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}
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