* Work on cartridges * Work on PDA UI * Work on PDA UIs program list * Work on PDA UI borders * Add DeviceNetworkingComponent to the pda base prototype * Fix submodule version * Fix cartridge loader ui key * Fix pda menu xaml * Implement relaying ui messages * Finish implementing the notekeeper cartridge * Fix submodule version * Fix errors from merging master * Fix test failing * Implement setting preinstalled programs * Add some documentation to CartridgeLoaderSystem * Add more doc comments * Add localization to program names * Implement review suggestions * Fix background programs receiving events twice when active
26 lines
747 B
C#
26 lines
747 B
C#
using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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namespace Content.Client.CartridgeLoader;
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/// <summary>
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/// Cartridge ui fragments need to inherit this class. The subclass is then used in yaml to tell the cartridge loader ui to use it as the cartridges ui fragment.
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/// </summary>
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/// <example>
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/// This is an example from the yaml definition from the notekeeper ui
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/// <code>
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/// - type: CartridgeUi
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/// ui: !type:NotekeeperUi
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/// </code>
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/// </example>
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[ImplicitDataDefinitionForInheritors]
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public abstract class CartridgeUI
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{
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public abstract Control GetUIFragmentRoot();
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public abstract void Setup(BoundUserInterface userInterface);
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public abstract void UpdateState(BoundUserInterfaceState state);
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}
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