Files
tbd-station-14/Content.Server/NPC/Queries/Queries/ComponentQuery.cs
Moony e92a8fedab Refactor stations to properly use entity prototypes. (stationsv3) (#16570)
* Update StationSpawningSystem.cs

Web-edit to allow feeding in an existing entity.

* Update StationSpawningSystem.cs

value type moment

* Update StationSpawningSystem.cs

* Oh goddamnit this is a refactor now.

* awawawa

* aaaaaaaaaaa

* ee

* forgot records.

* no records? no records.

* What's in a name?

* Sloth forcing me to do the refactor properly smh.

* e

* optional evac in test.

* tests pls work

* awa

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-05-19 15:45:09 -05:00

13 lines
328 B
C#

using Robust.Shared.Prototypes;
namespace Content.Server.NPC.Queries.Queries;
/// <summary>
/// Returns nearby components that match the specified components.
/// </summary>
public sealed class ComponentQuery : UtilityQuery
{
[DataField("components", required: true)]
public ComponentRegistry Components = default!;
}