386 lines
13 KiB
C#
386 lines
13 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Content.Client.Animations;
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using Content.Client.GameObjects.Components.Items;
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using Content.Shared.GameObjects.Components;
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using Content.Shared.GameObjects.Components.Storage;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Client.Player;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Network;
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using Robust.Shared.Players;
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namespace Content.Client.GameObjects.Components.Storage
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{
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/// <summary>
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/// Client version of item storage containers, contains a UI which displays stored entities and their size
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/// </summary>
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[RegisterComponent]
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public class ClientStorageComponent : SharedStorageComponent, IDraggable
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{
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private List<IEntity> _storedEntities = new();
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private int StorageSizeUsed;
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private int StorageCapacityMax;
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private StorageWindow Window;
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private SharedBagState _bagState;
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public override IReadOnlyList<IEntity> StoredEntities => _storedEntities;
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public override void Initialize()
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{
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base.Initialize();
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// Hide stackVisualizer on start
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ChangeStorageVisualization(SharedBagState.Close);
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}
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public override void OnAdd()
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{
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base.OnAdd();
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Window = new StorageWindow()
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{ StorageEntity = this, Title = Owner.Name };
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}
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public override void OnRemove()
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{
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Window.Dispose();
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base.OnRemove();
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}
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public override void HandleComponentState(ComponentState curState, ComponentState nextState)
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{
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base.HandleComponentState(curState, nextState);
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if (curState is not StorageComponentState state)
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{
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return;
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}
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_storedEntities = state.StoredEntities
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.Select(id => Owner.EntityManager.GetEntity(id))
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.ToList();
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}
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public override void HandleNetworkMessage(ComponentMessage message, INetChannel channel, ICommonSession session = null)
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{
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base.HandleNetworkMessage(message, channel, session);
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switch (message)
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{
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//Updates what we are storing for the UI
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case StorageHeldItemsMessage msg:
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HandleStorageMessage(msg);
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ChangeStorageVisualization(_bagState);
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break;
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//Opens the UI
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case OpenStorageUIMessage _:
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ChangeStorageVisualization(SharedBagState.Open);
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ToggleUI();
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break;
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case CloseStorageUIMessage _:
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ChangeStorageVisualization(SharedBagState.Close);
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CloseUI();
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break;
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case AnimateInsertingEntitiesMessage msg:
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HandleAnimatingInsertingEntities(msg);
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break;
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}
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}
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/// <summary>
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/// Copies received values from server about contents of storage container
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/// </summary>
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/// <param name="storageState"></param>
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private void HandleStorageMessage(StorageHeldItemsMessage storageState)
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{
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_storedEntities = storageState.StoredEntities.Select(id => Owner.EntityManager.GetEntity(id)).ToList();
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StorageSizeUsed = storageState.StorageSizeUsed;
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StorageCapacityMax = storageState.StorageSizeMax;
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Window.BuildEntityList();
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}
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/// <summary>
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/// Animate the newly stored entities in <paramref name="msg"/> flying towards this storage's position
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/// </summary>
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/// <param name="msg"></param>
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private void HandleAnimatingInsertingEntities(AnimateInsertingEntitiesMessage msg)
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{
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for (var i = 0; msg.StoredEntities.Count > i; i++)
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{
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var entityId = msg.StoredEntities[i];
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var initialPosition = msg.EntityPositions[i];
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if (Owner.EntityManager.TryGetEntity(entityId, out var entity))
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{
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ReusableAnimations.AnimateEntityPickup(entity, initialPosition, Owner.Transform.WorldPosition);
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}
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}
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}
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/// <summary>
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/// Opens the storage UI if closed. Closes it if opened.
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/// </summary>
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private void ToggleUI()
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{
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if (Window.IsOpen)
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Window.Close();
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else
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Window.Open();
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}
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private void CloseUI()
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{
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Window.Close();
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}
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private void ChangeStorageVisualization(SharedBagState state)
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{
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_bagState = state;
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if (Owner.TryGetComponent<AppearanceComponent>(out var appearanceComponent))
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{
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appearanceComponent.SetData(SharedBagOpenVisuals.BagState, state);
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}
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}
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/// <summary>
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/// Function for clicking one of the stored entity buttons in the UI, tells server to remove that entity
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/// </summary>
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/// <param name="entityUid"></param>
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private void Interact(EntityUid entityUid)
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{
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SendNetworkMessage(new RemoveEntityMessage(entityUid));
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}
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public override bool Remove(IEntity entity)
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{
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if (_storedEntities.Remove(entity))
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{
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Dirty();
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return true;
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}
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return false;
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}
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/// <summary>
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/// GUI class for client storage component
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/// </summary>
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private class StorageWindow : SS14Window
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{
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private Control VSplitContainer;
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private readonly VBoxContainer _entityList;
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private readonly Label _information;
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public ClientStorageComponent StorageEntity;
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private readonly StyleBoxFlat _hoveredBox = new() { BackgroundColor = Color.Black.WithAlpha(0.35f) };
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private readonly StyleBoxFlat _unHoveredBox = new() { BackgroundColor = Color.Black.WithAlpha(0.0f) };
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public StorageWindow()
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{
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MinSize = SetSize = (180, 320);
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Title = "Storage Item";
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RectClipContent = true;
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var containerButton = new ContainerButton
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{
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MouseFilter = MouseFilterMode.Pass,
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};
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var innerContainerButton = new PanelContainer
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{
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PanelOverride = _unHoveredBox,
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};
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containerButton.AddChild(innerContainerButton);
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containerButton.OnPressed += args =>
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{
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var controlledEntity = IoCManager.Resolve<IPlayerManager>().LocalPlayer.ControlledEntity;
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if (controlledEntity.TryGetComponent(out HandsComponent hands))
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{
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StorageEntity.SendNetworkMessage(new InsertEntityMessage());
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}
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};
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VSplitContainer = new VBoxContainer()
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{
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MouseFilter = MouseFilterMode.Ignore,
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};
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containerButton.AddChild(VSplitContainer);
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_information = new Label
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{
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Text = "Items: 0 Volume: 0/0 Stuff",
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VerticalAlignment = VAlignment.Center
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};
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VSplitContainer.AddChild(_information);
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var listScrollContainer = new ScrollContainer
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{
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VerticalExpand = true,
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HorizontalExpand = true,
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HScrollEnabled = true,
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VScrollEnabled = true,
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};
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_entityList = new VBoxContainer
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{
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HorizontalExpand = true
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};
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listScrollContainer.AddChild(_entityList);
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VSplitContainer.AddChild(listScrollContainer);
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Contents.AddChild(containerButton);
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listScrollContainer.OnMouseEntered += args =>
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{
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innerContainerButton.PanelOverride = _hoveredBox;
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};
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listScrollContainer.OnMouseExited += args =>
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{
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innerContainerButton.PanelOverride = _unHoveredBox;
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};
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}
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public override void Close()
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{
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StorageEntity.SendNetworkMessage(new CloseStorageUIMessage());
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base.Close();
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}
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/// <summary>
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/// Loops through stored entities creating buttons for each, updates information labels
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/// </summary>
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public void BuildEntityList()
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{
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_entityList.DisposeAllChildren();
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var storageList = StorageEntity.StoredEntities;
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var storedGrouped = storageList.GroupBy(e => e).Select(e => new
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{
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Entity = e.Key,
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Amount = e.Count()
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});
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foreach (var group in storedGrouped)
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{
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var entity = group.Entity;
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var button = new EntityButton()
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{
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EntityUid = entity.Uid,
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MouseFilter = MouseFilterMode.Stop,
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};
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button.ActualButton.OnToggled += OnItemButtonToggled;
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//Name and Size labels set
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button.EntityName.Text = entity.Name;
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button.EntitySize.Text = group.Amount.ToString();
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//Gets entity sprite and assigns it to button texture
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if (entity.TryGetComponent(out ISpriteComponent sprite))
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{
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button.EntitySpriteView.Sprite = sprite;
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}
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_entityList.AddChild(button);
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}
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//Sets information about entire storage container current capacity
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if (StorageEntity.StorageCapacityMax != 0)
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{
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_information.Text = String.Format("Items: {0}, Stored: {1}/{2}", storageList.Count,
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StorageEntity.StorageSizeUsed, StorageEntity.StorageCapacityMax);
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}
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else
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{
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_information.Text = String.Format("Items: {0}", storageList.Count);
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}
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}
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/// <summary>
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/// Function assigned to button toggle which removes the entity from storage
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/// </summary>
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/// <param name="args"></param>
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private void OnItemButtonToggled(BaseButton.ButtonToggledEventArgs args)
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{
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var control = (EntityButton) args.Button.Parent;
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args.Button.Pressed = false;
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StorageEntity.Interact(control.EntityUid);
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}
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}
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/// <summary>
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/// Button created for each entity that represents that item in the storage UI, with a texture, and name and size label
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/// </summary>
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private class EntityButton : Control
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{
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public EntityUid EntityUid { get; set; }
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public Button ActualButton { get; }
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public SpriteView EntitySpriteView { get; }
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public Control EntityControl { get; }
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public Label EntityName { get; }
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public Label EntitySize { get; }
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public EntityButton()
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{
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ActualButton = new Button
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{
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HorizontalExpand = true,
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VerticalExpand = true,
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ToggleMode = true,
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MouseFilter = MouseFilterMode.Stop
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};
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AddChild(ActualButton);
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var hBoxContainer = new HBoxContainer();
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EntitySpriteView = new SpriteView
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{
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MinSize = new Vector2(32.0f, 32.0f),
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OverrideDirection = Direction.South
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};
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EntityName = new Label
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{
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VerticalAlignment = VAlignment.Center,
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Text = "Backpack",
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};
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hBoxContainer.AddChild(EntitySpriteView);
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hBoxContainer.AddChild(EntityName);
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EntityControl = new Control
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{
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HorizontalExpand = true
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};
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EntitySize = new Label
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{
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VerticalAlignment = VAlignment.Center,
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Text = "Size 6",
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Align = Label.AlignMode.Right,
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/*AnchorLeft = 1.0f,
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AnchorRight = 1.0f,
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AnchorBottom = 0.5f,
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AnchorTop = 0.5f,
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MarginLeft = -38.0f,
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MarginTop = -7.0f,
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MarginRight = -5.0f,
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MarginBottom = 7.0f*/
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};
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EntityControl.AddChild(EntitySize);
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hBoxContainer.AddChild(EntityControl);
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AddChild(hBoxContainer);
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}
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}
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}
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}
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