Files
tbd-station-14/Content.Server/Atmos/Piping/Unary/EntitySystems/GasThermoMachineSystem.cs
metalgearsloth df2257cd92 Predict gasthermomachines (#33837)
* Predict gasthermomachines

* despawn

* smellby
2025-05-13 21:49:43 +10:00

143 lines
6.1 KiB
C#

using Content.Server.Atmos.EntitySystems;
using Content.Server.Atmos.Monitor.Systems;
using Content.Server.Atmos.Piping.Components;
using Content.Server.Atmos.Piping.Unary.Components;
using Content.Server.DeviceNetwork.Systems;
using Content.Server.NodeContainer.EntitySystems;
using Content.Server.NodeContainer.Nodes;
using Content.Server.Power.Components;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Piping.Unary.Components;
using JetBrains.Annotations;
using Content.Server.Power.EntitySystems;
using Content.Shared.Atmos.Piping.Unary.Systems;
using Content.Shared.DeviceNetwork;
using Content.Shared.DeviceNetwork.Events;
using Content.Shared.Examine;
using Content.Shared.DeviceNetwork.Components;
namespace Content.Server.Atmos.Piping.Unary.EntitySystems
{
[UsedImplicitly]
public sealed class GasThermoMachineSystem : SharedGasThermoMachineSystem
{
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
[Dependency] private readonly PowerReceiverSystem _power = default!;
[Dependency] private readonly NodeContainerSystem _nodeContainer = default!;
[Dependency] private readonly DeviceNetworkSystem _deviceNetwork = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GasThermoMachineComponent, AtmosDeviceUpdateEvent>(OnThermoMachineUpdated);
// Device network
SubscribeLocalEvent<GasThermoMachineComponent, DeviceNetworkPacketEvent>(OnPacketRecv);
}
private void OnThermoMachineUpdated(EntityUid uid, GasThermoMachineComponent thermoMachine, ref AtmosDeviceUpdateEvent args)
{
thermoMachine.LastEnergyDelta = 0f;
if (!(_power.IsPowered(uid) && TryComp<ApcPowerReceiverComponent>(uid, out var receiver)))
return;
GetHeatExchangeGasMixture(uid, thermoMachine, out var heatExchangeGasMixture);
if (heatExchangeGasMixture == null)
return;
float sign = Math.Sign(thermoMachine.Cp); // 1 if heater, -1 if freezer
float targetTemp = thermoMachine.TargetTemperature;
float highTemp = targetTemp + sign * thermoMachine.TemperatureTolerance;
float temp = heatExchangeGasMixture.Temperature;
if (sign * temp >= sign * highTemp) // upper bound
thermoMachine.HysteresisState = false; // turn off
else if (sign * temp < sign * targetTemp) // lower bound
thermoMachine.HysteresisState = true; // turn on
if (thermoMachine.HysteresisState)
targetTemp = highTemp; // when on, target upper hysteresis bound
else // Hysteresis is the same as "Should this be on?"
{
// Turn dynamic load back on when power has been adjusted to not cause lights to
// blink every time this heater comes on.
//receiver.Load = 0f;
return;
}
// Multiply power in by coefficient of performance, add that heat to gas
float dQ = thermoMachine.HeatCapacity * thermoMachine.Cp * args.dt;
// Clamps the heat transferred to not overshoot
float Cin = _atmosphereSystem.GetHeatCapacity(heatExchangeGasMixture, true);
float dT = targetTemp - temp;
float dQLim = dT * Cin;
float scale = 1f;
if (Math.Abs(dQ) > Math.Abs(dQLim))
{
scale = dQLim / dQ; // reduce power consumption
thermoMachine.HysteresisState = false; // turn off
}
float dQActual = dQ * scale;
if (thermoMachine.Atmospheric)
{
_atmosphereSystem.AddHeat(heatExchangeGasMixture, dQActual);
thermoMachine.LastEnergyDelta = dQActual;
}
else
{
float dQLeak = dQActual * thermoMachine.EnergyLeakPercentage;
float dQPipe = dQActual - dQLeak;
_atmosphereSystem.AddHeat(heatExchangeGasMixture, dQPipe);
thermoMachine.LastEnergyDelta = dQPipe;
if (dQLeak != 0f && _atmosphereSystem.GetContainingMixture(uid, args.Grid, args.Map, excite: true) is { } containingMixture)
_atmosphereSystem.AddHeat(containingMixture, dQLeak);
}
receiver.Load = thermoMachine.HeatCapacity;// * scale; // we're not ready for dynamic load yet, see note above
}
/// <summary>
/// Returns the gas mixture with which the thermomachine will exchange heat (the local atmosphere if atmospheric or the inlet pipe
/// air if not). Returns null if no gas mixture is found.
/// </summary>
private void GetHeatExchangeGasMixture(EntityUid uid, GasThermoMachineComponent thermoMachine, out GasMixture? heatExchangeGasMixture)
{
heatExchangeGasMixture = null;
if (thermoMachine.Atmospheric)
{
heatExchangeGasMixture = _atmosphereSystem.GetContainingMixture(uid, excite: true);
}
else
{
if (!_nodeContainer.TryGetNode(uid, thermoMachine.InletName, out PipeNode? inlet))
return;
heatExchangeGasMixture = inlet.Air;
}
}
private void OnPacketRecv(EntityUid uid, GasThermoMachineComponent component, DeviceNetworkPacketEvent args)
{
if (!TryComp(uid, out DeviceNetworkComponent? netConn)
|| !args.Data.TryGetValue(DeviceNetworkConstants.Command, out var cmd))
return;
var payload = new NetworkPayload();
switch (cmd)
{
case AtmosDeviceNetworkSystem.SyncData:
payload.Add(DeviceNetworkConstants.Command, AtmosDeviceNetworkSystem.SyncData);
payload.Add(AtmosDeviceNetworkSystem.SyncData, new GasThermoMachineData(component.LastEnergyDelta));
_deviceNetwork.QueuePacket(uid, args.SenderAddress, payload, device: netConn);
return;
}
}
}
}