* rework * bruh * all fixed * balance * bb * Update TileAnomalySystem.cs * Update EntityAnomalySystem.cs * spawn on shutdown variant * fix entites, fix DataRecord * fix some review * god forgive me * oh fuck wrong brench * Revert "oh fuck wrong brench" This reverts commit c81f57f7830c8e55fd47982500c57281af40b0dc.
7 lines
111 B
C#
7 lines
111 B
C#
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namespace Content.Shared.Anomaly.Effects;
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public abstract class SharedEntityAnomalySystem : EntitySystem
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{
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}
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