Files
tbd-station-14/Content.Client/UserInterface/HandsGui.cs
2017-10-20 20:55:59 +02:00

191 lines
6.3 KiB
C#

using Content.Client.Interfaces.GameObjects;
using SS14.Client.GameObjects;
using SS14.Client.Graphics;
using SS14.Client.Graphics.Input;
using SS14.Client.Graphics.Sprites;
using SS14.Client.Interfaces.Player;
using SS14.Client.Interfaces.Resource;
using SS14.Client.Interfaces.UserInterface;
using SS14.Client.UserInterface.Components;
using SS14.Shared;
using SS14.Shared.Interfaces.GameObjects;
using SS14.Shared.IoC;
using SS14.Shared.Maths;
namespace Content.Client.UserInterface
{
public class HandsGui : GuiComponent
{
private readonly Color _inactiveColor = new Color(90, 90, 90);
private readonly IPlayerManager _playerManager = IoCManager.Resolve<IPlayerManager>();
private readonly IUserInterfaceManager _userInterfaceManager = IoCManager.Resolve<IUserInterfaceManager>();
private readonly Sprite handSlot;
private readonly int spacing = 1;
private UiHandInfo LeftHand;
private UiHandInfo RightHand;
private Box2i handL;
private Box2i handR;
public HandsGui()
{
var _resMgr = IoCManager.Resolve<IResourceCache>();
ComponentClass = GuiComponentType.HandsUi;
handSlot = _resMgr.GetSprite("hand");
ZDepth = 5;
}
public override void ComponentUpdate(params object[] args)
{
base.ComponentUpdate(args);
UpdateHandIcons();
}
public override void Update(float frameTime)
{
var slotBounds = handSlot.LocalBounds;
var width = (int)((slotBounds.Width * 2) + spacing);
var height = (int)slotBounds.Height;
Position = new Vector2i((int)(CluwneLib.Window.Viewport.Width - width) / 2, (int)CluwneLib.Window.Viewport.Height - height - 10);
handL = Box2i.FromDimensions(Position.X, Position.Y, (int)slotBounds.Width, (int)slotBounds.Height);
handR = Box2i.FromDimensions(Position.X + (int)slotBounds.Width + spacing, Position.Y, (int)slotBounds.Width, (int)slotBounds.Height);
ClientArea = Box2i.FromDimensions(Position.X, Position.Y, width, (int)slotBounds.Height);
}
public override void Render()
{
if (_playerManager?.ControlledEntity == null)
{
return;
}
IEntity entity = _playerManager.ControlledEntity;
if (!entity.TryGetComponent<IHandsComponent>(out var hands))
{
return;
}
var leftActive = hands.ActiveIndex == "left";
handSlot.Color = Color.White;
handSlot.SetTransformToRect(leftActive ? handL : handR);
handSlot.Draw();
handSlot.Color = _inactiveColor;
handSlot.SetTransformToRect(leftActive ? handR : handL);
handSlot.Draw();
if (LeftHand.Entity != null && LeftHand.HeldSprite != null)
{
var bounds = LeftHand.HeldSprite.LocalBounds;
LeftHand.HeldSprite.SetTransformToRect(
Box2i.FromDimensions(handL.Left + (int)(handL.Width / 2f - bounds.Width / 2f),
handL.Top + (int)(handL.Height / 2f - bounds.Height / 2f),
(int)bounds.Width, (int)bounds.Height));
LeftHand.HeldSprite.Draw();
}
if (RightHand.Entity != null && RightHand.HeldSprite != null)
{
var bounds = RightHand.HeldSprite.LocalBounds;
RightHand.HeldSprite.SetTransformToRect(
Box2i.FromDimensions(handR.Left + (int)(handR.Width / 2f - bounds.Width / 2f),
handR.Top + (int)(handR.Height / 2f - bounds.Height / 2f),
(int)bounds.Width, (int)bounds.Height));
RightHand.HeldSprite.Draw();
}
}
public void UpdateHandIcons()
{
if (_playerManager?.ControlledEntity == null)
{
return;
}
IEntity entity = _playerManager.ControlledEntity;
if (!entity.TryGetComponent<IHandsComponent>(out var hands))
{
return;
}
var left = hands.GetEntity("left");
var right = hands.GetEntity("right");
if (left != null)
{
if (left != LeftHand.Entity)
{
LeftHand.Entity = left;
LeftHand.HeldSprite = GetIconSprite(left);
}
}
else
{
LeftHand.Entity = null;
LeftHand.HeldSprite = null;
}
if (right != null)
{
if (right != RightHand.Entity)
{
RightHand.Entity = right;
RightHand.HeldSprite = GetIconSprite(right);
}
}
else
{
RightHand.Entity = null;
RightHand.HeldSprite = null;
}
}
private void SendSwitchHandTo(string index)
{
IEntity entity = _playerManager.ControlledEntity;
if (!entity.TryGetComponent<IHandsComponent>(out var hands))
{
return;
}
hands.SendChangeHand(index);
}
public override bool MouseDown(MouseButtonEventArgs e)
{
if (e.Button != Mouse.Button.Right)
{
return false;
}
if (handL.Contains(e.X, e.Y))
{
SendSwitchHandTo("left");
return true;
}
if (handR.Contains(e.X, e.Y))
{
SendSwitchHandTo("right");
return true;
}
return false;
}
private static Sprite GetIconSprite(IEntity entity)
{
Sprite icon = null;
if (entity.TryGetComponent<IconComponent>(out var component))
{
icon = component.Icon;
}
return icon ?? IoCManager.Resolve<IResourceCache>().DefaultSprite();
}
private struct UiHandInfo
{
public IEntity Entity { get; set; }
public Sprite HeldSprite { get; set; }
}
}
}