Files
tbd-station-14/Content.Shared/Nutrition/EntitySystems/SharedDrinkSystem.cs
DrSmugleaf 7f9b2a0434 Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164)
* Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce

* Usings fix

* Usings fix

* Usings fix

* Usings fix

* CVar fix

* Predicted ppups

* Openable predicted popup

* Fix audio prediction
2025-06-09 10:36:04 -04:00

215 lines
8.0 KiB
C#

using Content.Shared.Administration.Logs;
using Content.Shared.Body.Components;
using Content.Shared.Body.Systems;
using Content.Shared.Chemistry.Components.SolutionManager;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Database;
using Content.Shared.DoAfter;
using Content.Shared.Examine;
using Content.Shared.FixedPoint;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Mobs.Systems;
using Content.Shared.Nutrition.Components;
using Content.Shared.Popups;
using Content.Shared.Verbs;
using Robust.Shared.Utility;
namespace Content.Shared.Nutrition.EntitySystems;
public abstract partial class SharedDrinkSystem : EntitySystem
{
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly SharedBodySystem _body = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly FlavorProfileSystem _flavorProfile = default!;
[Dependency] private readonly FoodSystem _food = default!;
[Dependency] private readonly SharedHandsSystem _hands = default!;
[Dependency] private readonly SharedInteractionSystem _interaction = default!;
[Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly OpenableSystem _openable = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainer = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<DrinkComponent, AttemptShakeEvent>(OnAttemptShake);
SubscribeLocalEvent<DrinkComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<DrinkComponent, GetVerbsEvent<AlternativeVerb>>(AddDrinkVerb);
}
protected void OnAttemptShake(Entity<DrinkComponent> entity, ref AttemptShakeEvent args)
{
if (IsEmpty(entity, entity.Comp))
args.Cancelled = true;
}
protected void OnExamined(Entity<DrinkComponent> entity, ref ExaminedEvent args)
{
TryComp<OpenableComponent>(entity, out var openable);
if (_openable.IsClosed(entity.Owner, null, openable, true) || !args.IsInDetailsRange || !entity.Comp.Examinable)
return;
var empty = IsEmpty(entity, entity.Comp);
if (empty)
{
args.PushMarkup(Loc.GetString("drink-component-on-examine-is-empty"));
return;
}
if (HasComp<ExaminableSolutionComponent>(entity))
{
//provide exact measurement for beakers
args.PushText(Loc.GetString("drink-component-on-examine-exact-volume", ("amount", DrinkVolume(entity, entity.Comp))));
}
else
{
//general approximation
var remainingString = (int) _solutionContainer.PercentFull(entity) switch
{
100 => "drink-component-on-examine-is-full",
> 66 => "drink-component-on-examine-is-mostly-full",
> 33 => HalfEmptyOrHalfFull(args),
_ => "drink-component-on-examine-is-mostly-empty",
};
args.PushMarkup(Loc.GetString(remainingString));
}
}
private void AddDrinkVerb(Entity<DrinkComponent> entity, ref GetVerbsEvent<AlternativeVerb> ev)
{
if (entity.Owner == ev.User ||
!ev.CanInteract ||
!ev.CanAccess ||
!TryComp<BodyComponent>(ev.User, out var body) ||
!_body.TryGetBodyOrganEntityComps<StomachComponent>((ev.User, body), out var stomachs))
return;
// Make sure the solution exists
if (!_solutionContainer.TryGetSolution(entity.Owner, entity.Comp.Solution, out var solution))
return;
// no drinking from living drinks, have to kill them first.
if (_mobState.IsAlive(entity))
return;
var user = ev.User;
AlternativeVerb verb = new()
{
Act = () =>
{
TryDrink(user, user, entity.Comp, entity);
},
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/drink.svg.192dpi.png")),
Text = Loc.GetString("drink-system-verb-drink"),
Priority = 2
};
ev.Verbs.Add(verb);
}
protected FixedPoint2 DrinkVolume(EntityUid uid, DrinkComponent? component = null)
{
if (!Resolve(uid, ref component))
return FixedPoint2.Zero;
if (!_solutionContainer.TryGetSolution(uid, component.Solution, out _, out var sol))
return FixedPoint2.Zero;
return sol.Volume;
}
protected bool IsEmpty(EntityUid uid, DrinkComponent? component = null)
{
if (!Resolve(uid, ref component))
return true;
return DrinkVolume(uid, component) <= 0;
}
// some see half empty, and others see half full
private string HalfEmptyOrHalfFull(ExaminedEvent args)
{
string remainingString = "drink-component-on-examine-is-half-full";
if (TryComp(args.Examiner, out MetaDataComponent? examiner) && examiner.EntityName.Length > 0
&& string.Compare(examiner.EntityName.Substring(0, 1), "m", StringComparison.InvariantCultureIgnoreCase) > 0)
remainingString = "drink-component-on-examine-is-half-empty";
return remainingString;
}
/// <summary>
/// Tries to feed the drink item to the target entity
/// </summary>
protected bool TryDrink(EntityUid user, EntityUid target, DrinkComponent drink, EntityUid item)
{
if (!HasComp<BodyComponent>(target))
return false;
if (!_body.TryGetBodyOrganEntityComps<StomachComponent>(target, out var stomachs))
return false;
if (_openable.IsClosed(item, user, predicted: true))
return true;
if (!_solutionContainer.TryGetSolution(item, drink.Solution, out _, out var drinkSolution) || drinkSolution.Volume <= 0)
{
if (drink.IgnoreEmpty)
return false;
_popup.PopupClient(Loc.GetString("drink-component-try-use-drink-is-empty", ("entity", item)), item, user);
return true;
}
if (_food.IsMouthBlocked(target, user))
return true;
if (!_interaction.InRangeUnobstructed(user, item, popup: true))
return true;
var forceDrink = user != target;
if (forceDrink)
{
var userName = Identity.Entity(user, EntityManager);
_popup.PopupEntity(Loc.GetString("drink-component-force-feed", ("user", userName)), user, target);
// logging
_adminLogger.Add(LogType.ForceFeed, LogImpact.High, $"{ToPrettyString(user):user} is forcing {ToPrettyString(target):target} to drink {ToPrettyString(item):drink} {SharedSolutionContainerSystem.ToPrettyString(drinkSolution)}");
}
else
{
// log voluntary drinking
_adminLogger.Add(LogType.Ingestion, LogImpact.Low, $"{ToPrettyString(target):target} is drinking {ToPrettyString(item):drink} {SharedSolutionContainerSystem.ToPrettyString(drinkSolution)}");
}
var flavors = _flavorProfile.GetLocalizedFlavorsMessage(user, drinkSolution);
var doAfterEventArgs = new DoAfterArgs(EntityManager,
user,
forceDrink ? drink.ForceFeedDelay : drink.Delay,
new ConsumeDoAfterEvent(drink.Solution, flavors),
eventTarget: item,
target: target,
used: item)
{
BreakOnHandChange = false,
BreakOnMove = forceDrink,
BreakOnDamage = true,
MovementThreshold = 0.01f,
DistanceThreshold = 1.0f,
// do-after will stop if item is dropped when trying to feed someone else
// or if the item started out in the user's own hands
NeedHand = forceDrink || _hands.IsHolding(user, item),
};
_doAfter.TryStartDoAfter(doAfterEventArgs);
return true;
}
}