Files
tbd-station-14/Content.Shared/Radiation/Events/OnRadiationOverlayUpdateEvent.cs
Leon Friedrich 9d4e60068b Optimize & clean up RadiationSystem (#34459)
* Optimize & clean up RadiationSystem

* comments

* Update Content.Server/Radiation/Systems/RadiationSystem.GridCast.cs

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>

---------

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
2025-01-18 12:07:20 +11:00

79 lines
2.6 KiB
C#

using Content.Shared.Radiation.Components;
using Content.Shared.Radiation.Systems;
using Robust.Shared.Serialization;
namespace Content.Shared.Radiation.Events;
/// <summary>
/// Raised on server as networked event when radiation system update its state
/// and emitted all rays from rad sources towards rad receivers.
/// Contains debug information about rad rays and all blockers on their way.
/// </summary>
/// <remarks>
/// Will be sent only to clients that activated radiation view using console command.
/// </remarks>
[Serializable, NetSerializable]
public sealed class OnRadiationOverlayUpdateEvent(
double elapsedTimeMs,
int sourcesCount,
int receiversCount,
List<DebugRadiationRay> rays)
: EntityEventArgs
{
/// <summary>
/// Total time in milliseconds that server took to do radiation processing.
/// Exclude time of entities reacting to <see cref="OnIrradiatedEvent"/>.
/// </summary>
public readonly double ElapsedTimeMs = elapsedTimeMs;
/// <summary>
/// Total count of entities with <see cref="RadiationSourceComponent"/> on all maps.
/// </summary>
public readonly int SourcesCount = sourcesCount;
/// <summary>
/// Total count of entities with radiation receiver on all maps.
/// </summary>
public readonly int ReceiversCount = receiversCount;
/// <summary>
/// All radiation rays that was processed by radiation system.
/// </summary>
public readonly List<DebugRadiationRay> Rays = rays;
}
/// <summary>
/// Raised when server enabled/disabled radiation debug view for client.
/// After that client will start/stop receiving <see cref="OnRadiationOverlayUpdateEvent"/>.
/// </summary>
[Serializable, NetSerializable]
public sealed class OnRadiationOverlayToggledEvent : EntityEventArgs
{
/// <summary>
/// Does debug radiation view enabled.
/// </summary>
public readonly bool IsEnabled;
public OnRadiationOverlayToggledEvent(bool isEnabled)
{
IsEnabled = isEnabled;
}
}
/// <summary>
/// Raised when grid resistance was update for radiation overlay visualization.
/// </summary>
[Serializable, NetSerializable]
public sealed class OnRadiationOverlayResistanceUpdateEvent : EntityEventArgs
{
/// <summary>
/// Key is grids uid. Values are tiles with their rad resistance.
/// </summary>
public readonly Dictionary<NetEntity, Dictionary<Vector2i, float>> Grids;
public OnRadiationOverlayResistanceUpdateEvent(Dictionary<NetEntity, Dictionary<Vector2i, float>> grids)
{
Grids = grids;
}
}