183 lines
5.9 KiB
C#
183 lines
5.9 KiB
C#
#nullable enable
|
|
using System.Linq;
|
|
using System.Threading.Tasks;
|
|
using Content.Server.Mind;
|
|
using NUnit.Framework;
|
|
using Robust.Server.GameObjects;
|
|
using Robust.Server.Player;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Maths;
|
|
|
|
namespace Content.IntegrationTests.Tests.Minds
|
|
{
|
|
// Tests various scenarios of deleting the entity that a player's mind is connected to.
|
|
[TestFixture]
|
|
public sealed class MindEntityDeletionTest
|
|
{
|
|
[Test]
|
|
public async Task TestDeleteVisiting()
|
|
{
|
|
await using var pairTracker = await PoolManager.GetServerClient();
|
|
var server = pairTracker.Pair.Server;
|
|
|
|
var entMan = server.ResolveDependency<IServerEntityManager>();
|
|
var playerMan = server.ResolveDependency<IPlayerManager>();
|
|
var mapManager = server.ResolveDependency<IMapManager>();
|
|
|
|
var mindSystem = entMan.EntitySysManager.GetEntitySystem<MindSystem>();
|
|
|
|
EntityUid playerEnt = default;
|
|
EntityUid visitEnt = default;
|
|
Mind mind = default!;
|
|
var map = await PoolManager.CreateTestMap(pairTracker);
|
|
|
|
await server.WaitAssertion(() =>
|
|
{
|
|
var player = playerMan.ServerSessions.Single();
|
|
var pos = new MapCoordinates(Vector2.Zero, map.MapId);
|
|
|
|
playerEnt = entMan.SpawnEntity(null, pos);
|
|
visitEnt = entMan.SpawnEntity(null, pos);
|
|
|
|
mind = mindSystem.CreateMind(player.UserId);
|
|
mindSystem.TransferTo(mind, playerEnt);
|
|
mindSystem.Visit(mind, visitEnt);
|
|
|
|
Assert.That(player.AttachedEntity, Is.EqualTo(visitEnt));
|
|
Assert.That(mind.VisitingEntity, Is.EqualTo(visitEnt));
|
|
});
|
|
|
|
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
|
|
|
|
await server.WaitAssertion(() =>
|
|
{
|
|
entMan.DeleteEntity(visitEnt);
|
|
|
|
if (mind.VisitingEntity != null)
|
|
{
|
|
Assert.Fail("Mind VisitingEntity was not null");
|
|
return;
|
|
}
|
|
|
|
// This used to throw so make sure it doesn't.
|
|
entMan.DeleteEntity(playerEnt);
|
|
});
|
|
|
|
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
|
|
|
|
await server.WaitPost(() =>
|
|
{
|
|
mapManager.DeleteMap(map.MapId);
|
|
});
|
|
|
|
await pairTracker.CleanReturnAsync();
|
|
}
|
|
|
|
[Test]
|
|
public async Task TestGhostOnDelete()
|
|
{
|
|
// Has to be a non-dummy ticker so we have a proper map.
|
|
|
|
await using var pairTracker = await PoolManager.GetServerClient();
|
|
var server = pairTracker.Pair.Server;
|
|
|
|
var entMan = server.ResolveDependency<IServerEntityManager>();
|
|
var playerMan = server.ResolveDependency<IPlayerManager>();
|
|
var mapManager = server.ResolveDependency<IMapManager>();
|
|
|
|
var mindSystem = entMan.EntitySysManager.GetEntitySystem<MindSystem>();
|
|
|
|
var map = await PoolManager.CreateTestMap(pairTracker);
|
|
|
|
EntityUid playerEnt = default;
|
|
Mind mind = default!;
|
|
await server.WaitAssertion(() =>
|
|
{
|
|
var player = playerMan.ServerSessions.Single();
|
|
|
|
var pos = new MapCoordinates(Vector2.Zero, map.MapId);
|
|
|
|
playerEnt = entMan.SpawnEntity(null, pos);
|
|
|
|
mind = mindSystem.CreateMind(player.UserId);
|
|
mindSystem.TransferTo(mind, playerEnt);
|
|
|
|
Assert.That(mind.CurrentEntity, Is.EqualTo(playerEnt));
|
|
});
|
|
|
|
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
|
|
|
|
await server.WaitPost(() =>
|
|
{
|
|
entMan.DeleteEntity(playerEnt);
|
|
});
|
|
|
|
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
|
|
|
|
await server.WaitAssertion(() =>
|
|
{
|
|
Assert.That(entMan.EntityExists(mind.CurrentEntity!.Value), Is.True);
|
|
});
|
|
|
|
await server.WaitPost(() =>
|
|
{
|
|
mapManager.DeleteMap(map.MapId);
|
|
});
|
|
|
|
await pairTracker.CleanReturnAsync();
|
|
}
|
|
|
|
[Test]
|
|
public async Task TestGhostOnDeleteMap()
|
|
{
|
|
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings { NoClient = true });
|
|
var server = pairTracker.Pair.Server;
|
|
var testMap = await PoolManager.CreateTestMap(pairTracker);
|
|
var coordinates = testMap.GridCoords;
|
|
|
|
var entMan = server.ResolveDependency<IServerEntityManager>();
|
|
var mapManager = server.ResolveDependency<IMapManager>();
|
|
|
|
var mindSystem = entMan.EntitySysManager.GetEntitySystem<MindSystem>();
|
|
|
|
var map = await PoolManager.CreateTestMap(pairTracker);
|
|
|
|
EntityUid playerEnt = default;
|
|
Mind mind = default!;
|
|
await server.WaitAssertion(() =>
|
|
{
|
|
playerEnt = entMan.SpawnEntity(null, coordinates);
|
|
|
|
mind = mindSystem.CreateMind(null);
|
|
mindSystem.TransferTo(mind, playerEnt);
|
|
|
|
Assert.That(mind.CurrentEntity, Is.EqualTo(playerEnt));
|
|
});
|
|
|
|
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
|
|
|
|
await server.WaitPost(() =>
|
|
{
|
|
mapManager.DeleteMap(testMap.MapId);
|
|
});
|
|
|
|
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
|
|
|
|
await server.WaitAssertion(() =>
|
|
{
|
|
Assert.That(entMan.EntityExists(mind.CurrentEntity!.Value), Is.True);
|
|
Assert.That(mind.CurrentEntity, Is.Not.EqualTo(playerEnt));
|
|
});
|
|
|
|
await server.WaitPost(() =>
|
|
{
|
|
mapManager.DeleteMap(map.MapId);
|
|
});
|
|
|
|
await pairTracker.CleanReturnAsync();
|
|
}
|
|
}
|
|
}
|