Files
tbd-station-14/Content.Server/GameObjects/Components/Kitchen/KitchenMicrowaveComponent.cs
2020-05-01 23:34:04 -05:00

191 lines
6.5 KiB
C#

using System.Linq;
using Content.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.ViewVariables;
using Content.Server.GameObjects.Components.Chemistry;
using Content.Shared.Chemistry;
using Robust.Shared.Serialization;
using Robust.Shared.Interfaces.GameObjects;
using Content.Shared.Prototypes.Kitchen;
using Content.Shared.Kitchen;
using Robust.Shared.Timers;
using Robust.Server.GameObjects;
using Content.Shared.GameObjects.Components.Power;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Server.GameObjects.Components.Container;
using Content.Server.GameObjects.Components.Power;
using Robust.Server.GameObjects.Components.UserInterface;
using Robust.Server.Interfaces.GameObjects;
namespace Content.Server.GameObjects.Components.Kitchen
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
public class KitchenMicrowaveComponent : SharedMicrowaveComponent, IActivate, ISolutionChange
{
#pragma warning disable 649
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
[Dependency] private readonly IEntityManager _entityManager;
[Dependency] private readonly RecipeManager _recipeManager;
#pragma warning restore 649
private int _cookTimeDefault;
private int _cookTimeMultiplier; //For upgrades and stuff I guess?
private string _badRecipeName;
[ViewVariables]
private SolutionComponent _contents;
[ViewVariables]
public bool _busy = false;
private bool Powered => _powerDevice.Powered;
private bool HasContents => _contents.ReagentList.Count > 0;
private AppearanceComponent _appearance;
private AudioSystem _audioSystem;
private PowerDeviceComponent _powerDevice;
private Container _storage;
private BoundUserInterface _userInterface;
void ISolutionChange.SolutionChanged(SolutionChangeEventArgs eventArgs) => UpdateUserInterface();
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _badRecipeName, "failureResult", "FoodBadRecipe");
serializer.DataField(ref _cookTimeDefault, "cookTime", 5);
serializer.DataField(ref _cookTimeMultiplier, "cookTimeMultiplier", 1000);
}
public override void Initialize()
{
base.Initialize();
_contents ??= Owner.TryGetComponent(out SolutionComponent solutionComponent)
? solutionComponent
: Owner.AddComponent<SolutionComponent>();
_storage = ContainerManagerComponent.Ensure<Container>("microwave_entity_container", Owner, out var existed);
_appearance = Owner.GetComponent<AppearanceComponent>();
_powerDevice = Owner.GetComponent<PowerDeviceComponent>();
_audioSystem = _entitySystemManager.GetEntitySystem<AudioSystem>();
_userInterface = Owner.GetComponent<ServerUserInterfaceComponent>()
.GetBoundUserInterface(MicrowaveUiKey.Key);
_userInterface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
}
private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage message)
{
if (!Powered || _busy) return;
switch (message.Message)
{
case MicrowaveStartCookMessage msg :
if (!HasContents) return;
UpdateUserInterface();
wzhzhzh();
break;
case MicrowaveEjectMessage msg :
if (!HasContents) return;
EjectReagents();
UpdateUserInterface();
break;
}
}
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if (!eventArgs.User.TryGetComponent(out IActorComponent actor))
return;
if (!Powered) return;
UpdateUserInterface();
_userInterface.Open(actor.playerSession);
}
//This is required.
private void wzhzhzh()
{
_busy = true;
foreach(var r in _recipeManager.Recipes)
{
var success = CanSatisfyRecipe(r);
SetAppearance(MicrowaveVisualState.Cooking);
_audioSystem.Play("/Audio/machines/microwave_start_beep.ogg");
var time = success ? r._cookTime : _cookTimeDefault;
Timer.Spawn(time * _cookTimeMultiplier, () =>
{
if (success)
{
SubtractContents(r);
}
else
{
EjectReagents();
}
var entityToSpawn = success ? r._result : _badRecipeName;
_entityManager.SpawnEntity(entityToSpawn, Owner.Transform.GridPosition);
_audioSystem.Play("/Audio/machines/microwave_done_beep.ogg");
SetAppearance(MicrowaveVisualState.Idle);
_busy = false;
});
return;
}
}
/// <summary>
/// This actually deletes all the reagents.
/// </summary>
private void EjectReagents()
{
_contents.RemoveAllSolution();
}
private bool CanSatisfyRecipe(FoodRecipePrototype recipe)
{
foreach (var item in recipe._ingredients)
{
if (!_contents.ContainsReagent(item.Key, out var amount))
{
return false;
}
if (amount.Int() < item.Value)
{
return false;
}
}
return true;
}
private void SubtractContents(FoodRecipePrototype recipe)
{
foreach(var item in recipe._ingredients)
{
_contents.TryRemoveReagent(item.Key, ReagentUnit.New(item.Value));
}
}
private void SetAppearance(MicrowaveVisualState state)
{
if (_appearance != null || Owner.TryGetComponent(out _appearance))
_appearance.SetData(PowerDeviceVisuals.VisualState, state);
}
private void UpdateUserInterface()
{
_userInterface.SetState(new MicrowaveUserInterfaceState(_contents.Solution.Contents.ToList()));
}
}
}