13 lines
338 B
C#
13 lines
338 B
C#
using Robust.Shared.GameObjects.Components;
|
|
|
|
namespace Content.Shared.Physics.Pull
|
|
{
|
|
public class PullStartedMessage : PullMessage
|
|
{
|
|
public PullStartedMessage(PullController controller, ICollidableComponent puller, ICollidableComponent pulled) :
|
|
base(controller, puller, pulled)
|
|
{
|
|
}
|
|
}
|
|
}
|