Files
tbd-station-14/Content.Server/GlobalVerbs/AttachToSelf.cs
DrSmugleaf 30bfed8978 Add attach to self, grid and grandparent debug verbs (#2395)
* Add parenttoself, attachtogrid and attachtograndparent verbs

* Remove body system changes

* Name consistency
2020-10-26 11:31:27 +01:00

55 lines
1.5 KiB
C#

using Content.Shared.GameObjects.Verbs;
using Robust.Server.Console;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
namespace Content.Server.GlobalVerbs
{
[GlobalVerb]
public class AttachToSelf : GlobalVerb
{
public override void GetData(IEntity user, IEntity target, VerbData data)
{
data.Visibility = VerbVisibility.Invisible;
if (user == target)
{
return;
}
if (!user.TryGetComponent(out IActorComponent actor))
{
return;
}
var groupController = IoCManager.Resolve<IConGroupController>();
if (!groupController.CanCommand(actor.playerSession, "attachtoself"))
{
return;
}
data.Visibility = VerbVisibility.Visible;
data.Text = Loc.GetString("Attach to self");
data.CategoryData = VerbCategories.Debug;
}
public override void Activate(IEntity user, IEntity target)
{
if (!user.TryGetComponent(out IActorComponent actor))
{
return;
}
var groupController = IoCManager.Resolve<IConGroupController>();
if (!groupController.CanCommand(actor.playerSession, "attachtoself"))
{
return;
}
target.Transform.AttachParent(user);
}
}
}