* Non-accessed local variable * Merge cast and type checks. * StringComparison.Ordinal added for better culture support * Supposed code improvement in launcher. Remove unused code. * Update ExplosionHelper.cs Unintentional change. * Optimized Import * Add Robust.Shared.Utility import where it was deleted * Other random suggestion * Improve my comment
11 lines
204 B
C#
11 lines
204 B
C#
using Robust.Shared.Timing;
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namespace Content.Client.Interfaces
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{
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public interface IClientGameTicker
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{
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void Initialize();
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void FrameUpdate(FrameEventArgs FrameEventArgs);
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}
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}
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