Files
tbd-station-14/Content.Server/GameObjects/EntitySystems/AI/Pathfinding/GraphUpdates/TileUpdate.cs
metalgearsloth 5391d3c72a Add utility AI (#806)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-06-18 14:52:44 +02:00

15 lines
299 B
C#

using Robust.Shared.Map;
namespace Content.Server.GameObjects.EntitySystems.AI.Pathfinding.GraphUpdates
{
public struct TileUpdate : IPathfindingGraphUpdate
{
public TileUpdate(TileRef tile)
{
Tile = tile;
}
public TileRef Tile { get; }
}
}