Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com> Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
15 lines
299 B
C#
15 lines
299 B
C#
using Robust.Shared.Map;
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namespace Content.Server.GameObjects.EntitySystems.AI.Pathfinding.GraphUpdates
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{
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public struct TileUpdate : IPathfindingGraphUpdate
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{
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public TileUpdate(TileRef tile)
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{
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Tile = tile;
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}
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public TileRef Tile { get; }
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}
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}
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