Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com> Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
36 lines
1.3 KiB
C#
36 lines
1.3 KiB
C#
using System.Collections.Generic;
|
|
using Content.Server.AI.Utility.Actions;
|
|
using Content.Server.AI.Utility.Actions.Combat.Ranged.Ballistic;
|
|
using Content.Server.AI.Utility.Actions.Combat.Ranged.Hitscan;
|
|
using Content.Server.AI.WorldState;
|
|
using Content.Server.AI.WorldState.States;
|
|
using Content.Server.AI.WorldState.States.Combat.Nearby;
|
|
using Content.Server.GameObjects.Components.Weapon.Ranged.Hitscan;
|
|
using Content.Server.GameObjects.Components.Weapon.Ranged.Projectile;
|
|
|
|
namespace Content.Server.AI.Utility.ExpandableActions.Combat.Ranged
|
|
{
|
|
public sealed class PickUpRangedExp : ExpandableUtilityAction
|
|
{
|
|
public override float Bonus => UtilityAction.CombatPrepBonus;
|
|
|
|
public override IEnumerable<UtilityAction> GetActions(Blackboard context)
|
|
{
|
|
var owner = context.GetState<SelfState>().GetValue();
|
|
|
|
foreach (var entity in context.GetState<NearbyRangedWeapons>().GetValue())
|
|
{
|
|
if (entity.HasComponent<HitscanWeaponComponent>())
|
|
{
|
|
yield return new PickUpHitscanWeapon(owner, entity, Bonus);
|
|
}
|
|
|
|
if (entity.HasComponent<BallisticMagazineWeaponComponent>())
|
|
{
|
|
yield return new PickUpBallisticMagWeapon(owner, entity, Bonus);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|