Files
tbd-station-14/Content.Shared/Stacks/StackThresholdComponent.cs

20 lines
662 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Stacks;
/// <summary>
/// Denotes an item as having thresholded stack visuals.
/// StackComponent.LayerFunction should be set to Threshold to use this in practice.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class StackLayerThresholdComponent : Component
{
/// <summary>
/// A list of thresholds to check against the number of things in the stack.
/// Each exceeded threshold will cause the next layer to be displayed.
/// Should be sorted in ascending order.
/// </summary>
[DataField(required: true)]
public List<int> Thresholds = new();
}