58 lines
1.9 KiB
C#
58 lines
1.9 KiB
C#
using System.Linq;
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using Content.Server.Administration;
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using Content.Server.Maps;
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using Content.Shared.Administration;
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using Content.Shared.CCVar;
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using Robust.Shared.Configuration;
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using Robust.Shared.Console;
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using Robust.Shared.Prototypes;
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namespace Content.Server.GameTicking.Commands
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{
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[AdminCommand(AdminFlags.Round)]
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sealed class ForceMapCommand : IConsoleCommand
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{
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[Dependency] private readonly IConfigurationManager _configurationManager = default!;
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public string Command => "forcemap";
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public string Description => Loc.GetString("forcemap-command-description");
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public string Help => Loc.GetString("forcemap-command-help");
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length != 1)
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{
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shell.WriteLine(Loc.GetString("forcemap-command-need-one-argument"));
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return;
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}
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var gameMap = IoCManager.Resolve<IGameMapManager>();
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var name = args[0];
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if (!gameMap.TrySelectMapIfEligible(name))
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{
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shell.WriteLine($"No eligible map exists with name {name}.");
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return;
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}
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_configurationManager.SetCVar(CCVars.GameMap, name);
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shell.WriteLine(Loc.GetString("forcemap-command-success", ("map", name)));
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}
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public CompletionResult GetCompletion(IConsoleShell shell, string[] args)
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{
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if (args.Length == 1)
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{
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var options = IoCManager.Resolve<IPrototypeManager>()
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.EnumeratePrototypes<GameMapPrototype>()
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.Select(p => new CompletionOption(p.ID, p.MapName))
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.OrderBy(p => p.Value);
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return CompletionResult.FromHintOptions(options, Loc.GetString("forcemap-command-arg-map"));
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}
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return CompletionResult.Empty;
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}
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}
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}
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