41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
using System;
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using Content.Server.Administration;
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using Content.Server.Chat.Managers;
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using Content.Shared.Administration;
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using Robust.Shared.Console;
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using Robust.Shared.IoC;
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namespace Content.Server.Announcements
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{
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[AdminCommand(AdminFlags.Admin)]
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public class AnnounceCommand : IConsoleCommand
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{
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public string Command => "announce";
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public string Description => "Send an in-game announcement.";
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public string Help => $"{Command} <sender> <message> or {Command} <message> to send announcement as centcomm.";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var chat = IoCManager.Resolve<IChatManager>();
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if (args.Length == 0)
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{
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shell.WriteError("Not enough arguments! Need at least 1.");
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return;
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}
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if (args.Length == 1)
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{
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chat.DispatchStationAnnouncement(args[0]);
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shell.WriteLine("Sent!");
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return;
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}
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if (args.Length < 2) return;
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var message = string.Join(' ', new ArraySegment<string>(args, 1, args.Length-1));
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chat.DispatchStationAnnouncement(message, args[0]);
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shell.WriteLine("Sent!");
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}
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}
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}
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