Files
tbd-station-14/Content.Client/HUD/UI/TopButton.cs

231 lines
8.4 KiB
C#

using System.Diagnostics.CodeAnalysis;
using Robust.Client.Graphics;
using Robust.Client.Input;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Input;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
namespace Content.Client.HUD.UI;
internal sealed class TopButton : ContainerButton
{
public const string StyleClassLabelTopButton = "topButtonLabel";
public const string StyleClassRedTopButton = "topButtonLabel";
private const float CustomTooltipDelay = 0.4f;
private static readonly Color ColorNormal = Color.FromHex("#7b7e9e");
private static readonly Color ColorRedNormal = Color.FromHex("#FEFEFE");
private static readonly Color ColorHovered = Color.FromHex("#9699bb");
private static readonly Color ColorRedHovered = Color.FromHex("#FFFFFF");
private static readonly Color ColorPressed = Color.FromHex("#789B8C");
private const float VertPad = 8f;
private Color NormalColor => HasStyleClass(StyleClassRedTopButton) ? ColorRedNormal : ColorNormal;
private Color HoveredColor => HasStyleClass(StyleClassRedTopButton) ? ColorRedHovered : ColorHovered;
private readonly TextureRect _textureRect;
private readonly Label _label;
private readonly BoundKeyFunction _function;
private readonly IInputManager _inputManager;
public TopButton(Texture texture, BoundKeyFunction function, IInputManager inputManager)
{
_function = function;
_inputManager = inputManager;
TooltipDelay = CustomTooltipDelay;
AddChild(
new BoxContainer
{
Orientation = BoxContainer.LayoutOrientation.Vertical,
Children =
{
(_textureRect = new TextureRect
{
TextureScale = (0.5f, 0.5f),
Texture = texture,
HorizontalAlignment = HAlignment.Center,
VerticalAlignment = VAlignment.Center,
VerticalExpand = true,
Margin = new Thickness(0, VertPad),
ModulateSelfOverride = NormalColor,
Stretch = TextureRect.StretchMode.KeepCentered
}),
(_label = new Label
{
Text = ShortKeyName(_function),
HorizontalAlignment = HAlignment.Center,
ModulateSelfOverride = NormalColor,
StyleClasses = {StyleClassLabelTopButton}
})
}
}
);
ToggleMode = true;
}
protected override void EnteredTree()
{
_inputManager.OnKeyBindingAdded += OnKeyBindingChanged;
_inputManager.OnKeyBindingRemoved += OnKeyBindingChanged;
_inputManager.OnInputModeChanged += OnKeyBindingChanged;
}
protected override void ExitedTree()
{
_inputManager.OnKeyBindingAdded -= OnKeyBindingChanged;
_inputManager.OnKeyBindingRemoved -= OnKeyBindingChanged;
_inputManager.OnInputModeChanged -= OnKeyBindingChanged;
}
private void OnKeyBindingChanged(IKeyBinding obj)
{
_label.Text = ShortKeyName(_function);
}
private void OnKeyBindingChanged()
{
_label.Text = ShortKeyName(_function);
}
private string ShortKeyName(BoundKeyFunction keyFunction)
{
// need to use shortened key names so they fit in the buttons.
return TryGetShortKeyName(keyFunction, out var name) ? Loc.GetString(name) : " ";
}
private bool TryGetShortKeyName(BoundKeyFunction keyFunction, [NotNullWhen(true)] out string? name)
{
if (_inputManager.TryGetKeyBinding(keyFunction, out var binding))
{
// can't possibly fit a modifier key in the top button, so omit it
var key = binding.BaseKey;
if (binding.Mod1 != Keyboard.Key.Unknown || binding.Mod2 != Keyboard.Key.Unknown ||
binding.Mod3 != Keyboard.Key.Unknown)
{
name = null;
return false;
}
name = null;
name = key switch
{
Keyboard.Key.Apostrophe => "'",
Keyboard.Key.Comma => ",",
Keyboard.Key.Delete => "Del",
Keyboard.Key.Down => "Dwn",
Keyboard.Key.Escape => "Esc",
Keyboard.Key.Equal => "=",
Keyboard.Key.Home => "Hom",
Keyboard.Key.Insert => "Ins",
Keyboard.Key.Left => "Lft",
Keyboard.Key.Menu => "Men",
Keyboard.Key.Minus => "-",
Keyboard.Key.Num0 => "0",
Keyboard.Key.Num1 => "1",
Keyboard.Key.Num2 => "2",
Keyboard.Key.Num3 => "3",
Keyboard.Key.Num4 => "4",
Keyboard.Key.Num5 => "5",
Keyboard.Key.Num6 => "6",
Keyboard.Key.Num7 => "7",
Keyboard.Key.Num8 => "8",
Keyboard.Key.Num9 => "9",
Keyboard.Key.Pause => "||",
Keyboard.Key.Period => ".",
Keyboard.Key.Return => "Ret",
Keyboard.Key.Right => "Rgt",
Keyboard.Key.Slash => "/",
Keyboard.Key.Space => "Spc",
Keyboard.Key.Tab => "Tab",
Keyboard.Key.Tilde => "~",
Keyboard.Key.BackSlash => "\\",
Keyboard.Key.BackSpace => "Bks",
Keyboard.Key.LBracket => "[",
Keyboard.Key.MouseButton4 => "M4",
Keyboard.Key.MouseButton5 => "M5",
Keyboard.Key.MouseButton6 => "M6",
Keyboard.Key.MouseButton7 => "M7",
Keyboard.Key.MouseButton8 => "M8",
Keyboard.Key.MouseButton9 => "M9",
Keyboard.Key.MouseLeft => "ML",
Keyboard.Key.MouseMiddle => "MM",
Keyboard.Key.MouseRight => "MR",
Keyboard.Key.NumpadDecimal => "N.",
Keyboard.Key.NumpadDivide => "N/",
Keyboard.Key.NumpadEnter => "Ent",
Keyboard.Key.NumpadMultiply => "*",
Keyboard.Key.NumpadNum0 => "0",
Keyboard.Key.NumpadNum1 => "1",
Keyboard.Key.NumpadNum2 => "2",
Keyboard.Key.NumpadNum3 => "3",
Keyboard.Key.NumpadNum4 => "4",
Keyboard.Key.NumpadNum5 => "5",
Keyboard.Key.NumpadNum6 => "6",
Keyboard.Key.NumpadNum7 => "7",
Keyboard.Key.NumpadNum8 => "8",
Keyboard.Key.NumpadNum9 => "9",
Keyboard.Key.NumpadSubtract => "N-",
Keyboard.Key.PageDown => "PgD",
Keyboard.Key.PageUp => "PgU",
Keyboard.Key.RBracket => "]",
Keyboard.Key.SemiColon => ";",
_ => DefaultShortKeyName(keyFunction)
};
return name != null;
}
name = null;
return false;
}
private string? DefaultShortKeyName(BoundKeyFunction keyFunction)
{
var name = FormattedMessage.EscapeText(_inputManager.GetKeyFunctionButtonString(keyFunction));
return name.Length > 3 ? null : name;
}
protected override void StylePropertiesChanged()
{
// colors of children depend on style, so ensure we update when style is changed
base.StylePropertiesChanged();
UpdateChildColors();
}
private void UpdateChildColors()
{
if (_label == null || _textureRect == null) return;
switch (DrawMode)
{
case DrawModeEnum.Normal:
_textureRect.ModulateSelfOverride = NormalColor;
_label.ModulateSelfOverride = NormalColor;
break;
case DrawModeEnum.Pressed:
_textureRect.ModulateSelfOverride = ColorPressed;
_label.ModulateSelfOverride = ColorPressed;
break;
case DrawModeEnum.Hover:
_textureRect.ModulateSelfOverride = HoveredColor;
_label.ModulateSelfOverride = HoveredColor;
break;
case DrawModeEnum.Disabled:
break;
}
}
protected override void DrawModeChanged()
{
base.DrawModeChanged();
UpdateChildColors();
}
}