351 lines
11 KiB
C#
351 lines
11 KiB
C#
using System;
|
|
using Content.Client.HUD.UI;
|
|
using Content.Client.Resources;
|
|
using Content.Client.Stylesheets;
|
|
using Content.Shared.Input;
|
|
using Robust.Client.Input;
|
|
using Robust.Client.ResourceManagement;
|
|
using Robust.Client.UserInterface.Controls;
|
|
using Robust.Shared.Input;
|
|
using Robust.Shared.Localization;
|
|
using Robust.Shared.Maths;
|
|
|
|
namespace Content.Client.HUD;
|
|
|
|
public interface IButtonBarView
|
|
{
|
|
// Escape top button.
|
|
bool EscapeButtonDown { get; set; }
|
|
event Action<bool> EscapeButtonToggled;
|
|
|
|
// Character top button.
|
|
bool CharacterButtonDown { get; set; }
|
|
bool CharacterButtonVisible { get; set; }
|
|
event Action<bool> CharacterButtonToggled;
|
|
|
|
// Inventory top button.
|
|
bool InventoryButtonDown { get; set; }
|
|
bool InventoryButtonVisible { get; set; }
|
|
event Action<bool> InventoryButtonToggled;
|
|
|
|
// Crafting top button.
|
|
bool CraftingButtonDown { get; set; }
|
|
bool CraftingButtonVisible { get; set; }
|
|
event Action<bool> CraftingButtonToggled;
|
|
|
|
// Actions top button.
|
|
bool ActionsButtonDown { get; set; }
|
|
bool ActionsButtonVisible { get; set; }
|
|
event Action<bool> ActionsButtonToggled;
|
|
|
|
// Admin top button.
|
|
bool AdminButtonDown { get; set; }
|
|
bool AdminButtonVisible { get; set; }
|
|
event Action<bool> AdminButtonToggled;
|
|
|
|
// Sandbox top button.
|
|
bool SandboxButtonDown { get; set; }
|
|
bool SandboxButtonVisible { get; set; }
|
|
event Action<bool> SandboxButtonToggled;
|
|
|
|
// Info top button
|
|
bool InfoButtonDown { get; set; }
|
|
event Action<bool> InfoButtonToggled;
|
|
}
|
|
|
|
internal sealed partial class GameHud
|
|
{
|
|
private TopButton _buttonEscapeMenu = default!;
|
|
private TopButton _buttonInfo = default!;
|
|
private TopButton _buttonCharacterMenu = default!;
|
|
private TopButton _buttonInventoryMenu = default!;
|
|
private TopButton _buttonCraftingMenu = default!;
|
|
private TopButton _buttonActionsMenu = default!;
|
|
private TopButton _buttonAdminMenu = default!;
|
|
private TopButton _buttonSandboxMenu = default!;
|
|
|
|
private BoxContainer GenerateButtonBar(IResourceCache resourceCache, IInputManager inputManager)
|
|
{
|
|
var topButtonsContainer = new BoxContainer
|
|
{
|
|
Orientation = BoxContainer.LayoutOrientation.Horizontal,
|
|
SeparationOverride = 8
|
|
};
|
|
|
|
LayoutContainer.SetAnchorAndMarginPreset(topButtonsContainer, LayoutContainer.LayoutPreset.TopLeft, margin: 10);
|
|
|
|
// the icon textures here should all have the same image height (32) but different widths, so in order to ensure
|
|
// the buttons themselves are consistent widths we set a common custom min size
|
|
Vector2 topMinSize = (42, 64);
|
|
|
|
// Escape
|
|
{
|
|
_buttonEscapeMenu = new TopButton(resourceCache.GetTexture("/Textures/Interface/hamburger.svg.192dpi.png"),
|
|
EngineKeyFunctions.EscapeMenu, inputManager)
|
|
{
|
|
ToolTip = Loc.GetString("game-hud-open-escape-menu-button-tooltip"),
|
|
MinSize = (70, 64),
|
|
StyleClasses = { StyleBase.ButtonOpenRight }
|
|
};
|
|
|
|
topButtonsContainer.AddChild(_buttonEscapeMenu);
|
|
|
|
_buttonEscapeMenu.OnToggled += args => EscapeButtonToggled?.Invoke(args.Pressed);
|
|
}
|
|
|
|
// Character
|
|
{
|
|
_buttonCharacterMenu = new TopButton(resourceCache.GetTexture("/Textures/Interface/character.svg.192dpi.png"),
|
|
ContentKeyFunctions.OpenCharacterMenu, inputManager)
|
|
{
|
|
ToolTip = Loc.GetString("game-hud-open-character-menu-button-tooltip"),
|
|
MinSize = topMinSize,
|
|
Visible = false,
|
|
StyleClasses = { StyleBase.ButtonSquare }
|
|
};
|
|
|
|
topButtonsContainer.AddChild(_buttonCharacterMenu);
|
|
|
|
_buttonCharacterMenu.OnToggled += args => CharacterButtonToggled?.Invoke(args.Pressed);
|
|
}
|
|
|
|
// Inventory
|
|
{
|
|
_buttonInventoryMenu = new TopButton(resourceCache.GetTexture("/Textures/Interface/inventory.svg.192dpi.png"),
|
|
ContentKeyFunctions.OpenInventoryMenu, inputManager)
|
|
{
|
|
ToolTip = Loc.GetString("game-hud-open-inventory-menu-button-tooltip"),
|
|
MinSize = topMinSize,
|
|
Visible = false,
|
|
StyleClasses = { StyleBase.ButtonSquare }
|
|
};
|
|
|
|
topButtonsContainer.AddChild(_buttonInventoryMenu);
|
|
|
|
_buttonInventoryMenu.OnToggled += args => InventoryButtonToggled?.Invoke(args.Pressed);
|
|
}
|
|
|
|
// Crafting
|
|
{
|
|
_buttonCraftingMenu = new TopButton(resourceCache.GetTexture("/Textures/Interface/hammer.svg.192dpi.png"),
|
|
ContentKeyFunctions.OpenCraftingMenu, inputManager)
|
|
{
|
|
ToolTip = Loc.GetString("game-hud-open-crafting-menu-button-tooltip"),
|
|
MinSize = topMinSize,
|
|
Visible = false,
|
|
StyleClasses = { StyleBase.ButtonSquare }
|
|
};
|
|
|
|
topButtonsContainer.AddChild(_buttonCraftingMenu);
|
|
|
|
_buttonCraftingMenu.OnToggled += args => CraftingButtonToggled?.Invoke(args.Pressed);
|
|
}
|
|
|
|
// Actions
|
|
{
|
|
_buttonActionsMenu = new TopButton(resourceCache.GetTexture("/Textures/Interface/fist.svg.192dpi.png"),
|
|
ContentKeyFunctions.OpenActionsMenu, inputManager)
|
|
{
|
|
ToolTip = Loc.GetString("game-hud-open-actions-menu-button-tooltip"),
|
|
MinSize = topMinSize,
|
|
Visible = false,
|
|
StyleClasses = { StyleBase.ButtonSquare }
|
|
};
|
|
|
|
topButtonsContainer.AddChild(_buttonActionsMenu);
|
|
|
|
_buttonActionsMenu.OnToggled += args => ActionsButtonToggled?.Invoke(args.Pressed);
|
|
}
|
|
|
|
// Admin
|
|
{
|
|
_buttonAdminMenu = new TopButton(resourceCache.GetTexture("/Textures/Interface/gavel.svg.192dpi.png"),
|
|
ContentKeyFunctions.OpenAdminMenu, inputManager)
|
|
{
|
|
ToolTip = Loc.GetString("game-hud-open-admin-menu-button-tooltip"),
|
|
MinSize = topMinSize,
|
|
Visible = false,
|
|
StyleClasses = { StyleBase.ButtonSquare }
|
|
};
|
|
|
|
topButtonsContainer.AddChild(_buttonAdminMenu);
|
|
|
|
_buttonAdminMenu.OnToggled += args => AdminButtonToggled?.Invoke(args.Pressed);
|
|
}
|
|
|
|
// Sandbox
|
|
{
|
|
_buttonSandboxMenu = new TopButton(resourceCache.GetTexture("/Textures/Interface/sandbox.svg.192dpi.png"),
|
|
ContentKeyFunctions.OpenSandboxWindow, inputManager)
|
|
{
|
|
ToolTip = Loc.GetString("game-hud-open-sandbox-menu-button-tooltip"),
|
|
MinSize = topMinSize,
|
|
Visible = false,
|
|
StyleClasses = { StyleBase.ButtonSquare }
|
|
};
|
|
|
|
topButtonsContainer.AddChild(_buttonSandboxMenu);
|
|
|
|
_buttonSandboxMenu.OnToggled += args => SandboxButtonToggled?.Invoke(args.Pressed);
|
|
}
|
|
|
|
// Info Window
|
|
{
|
|
_buttonInfo = new TopButton(resourceCache.GetTexture("/Textures/Interface/info.svg.192dpi.png"),
|
|
ContentKeyFunctions.OpenInfo, inputManager)
|
|
{
|
|
ToolTip = Loc.GetString("ui-options-function-open-info"),
|
|
MinSize = topMinSize,
|
|
StyleClasses = { StyleBase.ButtonOpenLeft, TopButton.StyleClassRedTopButton },
|
|
};
|
|
|
|
topButtonsContainer.AddChild(_buttonInfo);
|
|
|
|
_buttonInfo.OnToggled += args => InfoButtonToggled?.Invoke(args.Pressed);
|
|
_buttonInfo.OnToggled += ButtonInfoToggledHandler;
|
|
}
|
|
|
|
return topButtonsContainer;
|
|
}
|
|
|
|
private void ButtonInfoToggledHandler(BaseButton.ButtonToggledEventArgs obj)
|
|
{
|
|
ButtonInfoToggled(obj.Pressed);
|
|
}
|
|
|
|
private void ButtonInfoToggled(bool pressed)
|
|
{
|
|
if(!pressed)
|
|
return;
|
|
|
|
_buttonInfo.StyleClasses.Remove(TopButton.StyleClassRedTopButton);
|
|
_buttonInfo.OnToggled -= ButtonInfoToggledHandler;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public bool EscapeButtonDown
|
|
{
|
|
get => _buttonEscapeMenu.Pressed;
|
|
set => _buttonEscapeMenu.Pressed = value;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public event Action<bool>? EscapeButtonToggled;
|
|
|
|
/// <inheritdoc />
|
|
public bool CharacterButtonDown
|
|
{
|
|
get => _buttonCharacterMenu.Pressed;
|
|
set => _buttonCharacterMenu.Pressed = value;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public bool CharacterButtonVisible
|
|
{
|
|
get => _buttonCharacterMenu.Visible;
|
|
set => _buttonCharacterMenu.Visible = value;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public event Action<bool>? CharacterButtonToggled;
|
|
|
|
/// <inheritdoc />
|
|
public bool InventoryButtonDown
|
|
{
|
|
get => _buttonInventoryMenu.Pressed;
|
|
set => _buttonInventoryMenu.Pressed = value;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public bool InventoryButtonVisible
|
|
{
|
|
get => _buttonInventoryMenu.Visible;
|
|
set => _buttonInventoryMenu.Visible = value;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public event Action<bool>? InventoryButtonToggled;
|
|
|
|
/// <inheritdoc />
|
|
public bool CraftingButtonDown
|
|
{
|
|
get => _buttonCraftingMenu.Pressed;
|
|
set => _buttonCraftingMenu.Pressed = value;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public bool CraftingButtonVisible
|
|
{
|
|
get => _buttonCraftingMenu.Visible;
|
|
set => _buttonCraftingMenu.Visible = value;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public event Action<bool>? CraftingButtonToggled;
|
|
|
|
/// <inheritdoc />
|
|
public bool ActionsButtonDown
|
|
{
|
|
get => _buttonActionsMenu.Pressed;
|
|
set => _buttonActionsMenu.Pressed = value;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public bool ActionsButtonVisible
|
|
{
|
|
get => _buttonActionsMenu.Visible;
|
|
set => _buttonActionsMenu.Visible = value;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public event Action<bool>? ActionsButtonToggled;
|
|
|
|
/// <inheritdoc />
|
|
public bool AdminButtonDown
|
|
{
|
|
get => _buttonAdminMenu.Pressed;
|
|
set => _buttonAdminMenu.Pressed = value;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public bool AdminButtonVisible
|
|
{
|
|
get => _buttonAdminMenu.Visible;
|
|
set => _buttonAdminMenu.Visible = value;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public event Action<bool>? AdminButtonToggled;
|
|
|
|
/// <inheritdoc />
|
|
public bool SandboxButtonDown
|
|
{
|
|
get => _buttonSandboxMenu.Pressed;
|
|
set => _buttonSandboxMenu.Pressed = value;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public bool SandboxButtonVisible
|
|
{
|
|
get => _buttonSandboxMenu.Visible;
|
|
set => _buttonSandboxMenu.Visible = value;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public event Action<bool>? SandboxButtonToggled;
|
|
|
|
/// <inheritdoc />
|
|
public bool InfoButtonDown
|
|
{
|
|
get => _buttonInfo.Pressed;
|
|
set
|
|
{
|
|
_buttonInfo.Pressed = value;
|
|
ButtonInfoToggled(value);
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public event Action<bool>? InfoButtonToggled;
|
|
}
|