Files
tbd-station-14/Content.Client/Mapping/MappingSystem.cs
2025-05-28 15:52:11 -04:00

96 lines
3.2 KiB
C#

using Content.Client.Actions;
using Content.Shared.Actions;
using Content.Shared.Mapping;
using Content.Shared.Maps;
using Robust.Client.Placement;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Client.Mapping;
public sealed partial class MappingSystem : EntitySystem
{
[Dependency] private readonly IPlacementManager _placementMan = default!;
[Dependency] private readonly ITileDefinitionManager _tileMan = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly SharedActionsSystem _actions = default!;
public static readonly EntProtoId SpawnAction = "BaseMappingSpawnAction";
public static readonly EntProtoId EraserAction = "ActionMappingEraser";
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<FillActionSlotEvent>(OnFillActionSlot);
SubscribeLocalEvent<StartPlacementActionEvent>(OnStartPlacementAction);
}
/// <summary>
/// This checks if the placement manager is currently active, and attempts to copy the placement information for
/// some entity or tile into an action. This is somewhat janky, but it seem to work well enough. Though I'd
/// prefer if it were to function more like DecalPlacementSystem.
/// </summary>
private void OnFillActionSlot(FillActionSlotEvent args)
{
if (!_placementMan.IsActive)
return;
if (args.Action != null)
return;
if (_placementMan.CurrentPermission is {} permission)
{
var ev = new StartPlacementActionEvent()
{
EntityType = permission.EntityType,
PlacementOption = permission.PlacementOption,
};
var action = Spawn(SpawnAction);
if (_placementMan.CurrentPermission.IsTile)
{
if (_tileMan[_placementMan.CurrentPermission.TileType] is not ContentTileDefinition tileDef)
return;
if (!tileDef.MapAtmosphere && tileDef.Sprite is {} sprite)
_actions.SetIcon(action, new SpriteSpecifier.Texture(sprite));
ev.TileId = tileDef.ID;
_metaData.SetEntityName(action, Loc.GetString(tileDef.Name));
}
else if (permission.EntityType is {} id)
{
_actions.SetIcon(action, new SpriteSpecifier.EntityPrototype(id));
_metaData.SetEntityName(action, id);
}
_actions.SetEvent(action, ev);
args.Action = action;
}
else if (_placementMan.Eraser)
{
args.Action = Spawn(EraserAction);
}
}
private void OnStartPlacementAction(StartPlacementActionEvent args)
{
if (args.Handled)
return;
args.Handled = true;
_placementMan.BeginPlacing(new()
{
EntityType = args.EntityType,
IsTile = args.TileId != null,
TileType = args.TileId != null ? _tileMan[args.TileId].TileId : (ushort) 0,
PlacementOption = args.PlacementOption,
});
if (_placementMan.Eraser != args.Eraser)
_placementMan.ToggleEraser();
}
}