* APC construction and deconstruction Construction action GivePrototype * APC needs screwing + sprites * apc framework, working construction recipe * Energy swords hot * APC changes * APC construction/deconstruction * removed comments * Revert "Energy swords hot" This reverts commit 75228483abb3cc6252118b319bc8949d5198362d. * Renamed function for clarity * Fixed the last step not showing in the construction menu * Some fixes * Update Content.Server/Power/EntitySystems/ApcSystem.cs Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com> * Update Content.Server/Construction/Completions/GivePrototype.cs Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com> * Update Resources/Prototypes/Entities/Structures/Power/apc.yml Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com> * Update Resources/Prototypes/Entities/Structures/Power/apc.yml Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com> * Update Content.Server/Power/Components/ApcElectronicsComponent.cs Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com> * Update Content.Client/Power/APC/ApcVisualizer.cs Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com> Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com> Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>
12 lines
278 B
C#
12 lines
278 B
C#
using Robust.Shared.GameStates;
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namespace Content.Server.Power.Components
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{
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[RegisterComponent]
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/// <summary>
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/// This object is an APC electronics, used for constructing APCs
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/// </summary>
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public sealed class ApcElectronicsComponent : Component
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{ }
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}
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