* APC construction and deconstruction Construction action GivePrototype * APC needs screwing + sprites * apc framework, working construction recipe * Energy swords hot * APC changes * APC construction/deconstruction * removed comments * Revert "Energy swords hot" This reverts commit 75228483abb3cc6252118b319bc8949d5198362d. * Renamed function for clarity * Fixed the last step not showing in the construction menu * Some fixes * Update Content.Server/Power/EntitySystems/ApcSystem.cs Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com> * Update Content.Server/Construction/Completions/GivePrototype.cs Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com> * Update Resources/Prototypes/Entities/Structures/Power/apc.yml Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com> * Update Resources/Prototypes/Entities/Structures/Power/apc.yml Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com> * Update Content.Server/Power/Components/ApcElectronicsComponent.cs Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com> * Update Content.Client/Power/APC/ApcVisualizer.cs Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com> Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com> Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>
52 lines
1.6 KiB
C#
52 lines
1.6 KiB
C#
using Content.Server.Power.Components;
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using Content.Shared.Construction;
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using Content.Shared.Examine;
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using JetBrains.Annotations;
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namespace Content.Server.Construction.Conditions
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{
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[UsedImplicitly]
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[DataDefinition]
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public sealed class ApcPanel : IGraphCondition
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{
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[DataField("open")] public bool Open { get; private set; } = true;
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public bool Condition(EntityUid uid, IEntityManager entityManager)
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{
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if (!entityManager.TryGetComponent(uid, out ApcComponent? apc))
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return true;
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return apc.IsApcOpen == Open;
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}
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public bool DoExamine(ExaminedEvent args)
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{
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var entity = args.Examined;
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out ApcComponent? apc)) return false;
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switch (Open)
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{
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case true when !apc.IsApcOpen:
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args.PushMarkup(Loc.GetString("construction-examine-condition-apc-open"));
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return true;
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case false when apc.IsApcOpen:
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args.PushMarkup(Loc.GetString("construction-examine-condition-apc-close"));
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return true;
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}
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return false;
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}
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public IEnumerable<ConstructionGuideEntry> GenerateGuideEntry()
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{
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yield return new ConstructionGuideEntry()
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{
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Localization = Open
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? "construction-step-condition-apc-open"
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: "construction-step-condition-apc-close"
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};
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}
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}
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}
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