Files
tbd-station-14/Content.Server/Power/Generator/ChemicalFuelGeneratorAdapterComponent.cs
TemporalOroboros d75e743dd7 Solution Entities (#21916)
* Creates Content.Shared.Chemistry.Solutions
Copies Solution class to new namespace
Obsoletes old Solution class

* Switches over to the Solutions.Solution Solution

* Creates Content.Shared.Chemistry.Containers
Copies relevant components/systems to the new namespace
Obsoletes old versions

* Switches over to the Containers.XYZ namespace

* Creates SolutionSystem and obsoletes old SolutionContainerSystem methods

* Start using SolutionSystem for Solution manipulation

* EnumerateSolutions

* Move TryGetMixableSolution

* Move EnsureSolution to Server

* Create Solution Entities

* Stop using obsolete solution system methods

* Fix prototype component tests

* Add using ..Audio.Systems; back

* Wrap solution container slots in ContainerSlots

* Actually add the slot to the solution container map

* Dirty SolutionContainerComponent when ensuring solutions

* Revert namespace changes

* Remerge SolutionSystem and SolutionContainerSystem

* SolutionContainerManagerComponent refactor

* Avoid wrapping necessary code in DebugTools.Assert as it is removed when compiling for release

* Readd examine reagent sorting

* Fix errors

* Poke tests

* Fix solution names not being applied

* Fix WoolyComponent including statement

* Fix merge skew

* Fix compile errors

* Make reactions use solntities

* Reindent solution class namespace

* Field attribute changes

* AutoGenerateComponentState for SolutionContainerComponent

* SolutionContainerComponent -> ContainedSolutionComponent

* ref ReactionAttemptEvent

* Denetwork preinit solutions

* Misc 1

* Nullable TryGetSolution out vars

* Cache associated solutions

* Fix merge skew

* Use explicit regions in SharedSolutionContainerSystem.Capabilities

* Add debug assert

* Use explicit regions in SharedSolutionContainerSystem.Relay + ref SolutionContainerChangedEvent

* ContainedSolutionComponent.Name -> ContainedSolutionComponent.ContainerName

* SolutionComponent doc comments

* Implicit DataField names and property purge

* ReagentEffect DataField names

* Local variables for readability

* Sort using statements + Entity<T> event handlers

* Fix compile erros

* Fix compile errors

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Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2023-12-28 17:58:14 -08:00

48 lines
1.6 KiB
C#

using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Components.SolutionManager;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Power.Generator;
/// <summary>
/// This is used for chemical fuel input into generators.
/// </summary>
[RegisterComponent, Access(typeof(GeneratorSystem))]
public sealed partial class ChemicalFuelGeneratorAdapterComponent : Component
{
/// <summary>
/// The reagent to accept as fuel.
/// </summary>
[DataField("reagent", customTypeSerializer: typeof(PrototypeIdSerializer<ReagentPrototype>))]
[ViewVariables(VVAccess.ReadWrite)]
public string Reagent = "WeldingFuel";
/// <summary>
/// The name of <see cref="Solution"/>.
/// </summary>
[DataField("solution")]
[ViewVariables(VVAccess.ReadWrite)]
public string SolutionName = "tank";
/// <summary>
/// The solution on the <see cref="SolutionContainerManagerComponent"/> to use.
/// </summary>
[DataField("solutionRef")]
public Entity<SolutionComponent>? Solution = null;
/// <summary>
/// Value to multiply reagent amount by to get fuel amount.
/// </summary>
[DataField("multiplier"), ViewVariables(VVAccess.ReadWrite)]
public float Multiplier = 1f;
/// <summary>
/// How much reagent (can be fractional) is left in the generator.
/// Stored in units of <see cref="FixedPoint2.Epsilon"/>.
/// </summary>
[DataField("fractionalReagent"), ViewVariables(VVAccess.ReadWrite)]
public float FractionalReagent;
}