Files
tbd-station-14/Content.Server/Construction/Conditions/SolutionEmpty.cs
TemporalOroboros d75e743dd7 Solution Entities (#21916)
* Creates Content.Shared.Chemistry.Solutions
Copies Solution class to new namespace
Obsoletes old Solution class

* Switches over to the Solutions.Solution Solution

* Creates Content.Shared.Chemistry.Containers
Copies relevant components/systems to the new namespace
Obsoletes old versions

* Switches over to the Containers.XYZ namespace

* Creates SolutionSystem and obsoletes old SolutionContainerSystem methods

* Start using SolutionSystem for Solution manipulation

* EnumerateSolutions

* Move TryGetMixableSolution

* Move EnsureSolution to Server

* Create Solution Entities

* Stop using obsolete solution system methods

* Fix prototype component tests

* Add using ..Audio.Systems; back

* Wrap solution container slots in ContainerSlots

* Actually add the slot to the solution container map

* Dirty SolutionContainerComponent when ensuring solutions

* Revert namespace changes

* Remerge SolutionSystem and SolutionContainerSystem

* SolutionContainerManagerComponent refactor

* Avoid wrapping necessary code in DebugTools.Assert as it is removed when compiling for release

* Readd examine reagent sorting

* Fix errors

* Poke tests

* Fix solution names not being applied

* Fix WoolyComponent including statement

* Fix merge skew

* Fix compile errors

* Make reactions use solntities

* Reindent solution class namespace

* Field attribute changes

* AutoGenerateComponentState for SolutionContainerComponent

* SolutionContainerComponent -> ContainedSolutionComponent

* ref ReactionAttemptEvent

* Denetwork preinit solutions

* Misc 1

* Nullable TryGetSolution out vars

* Cache associated solutions

* Fix merge skew

* Use explicit regions in SharedSolutionContainerSystem.Capabilities

* Add debug assert

* Use explicit regions in SharedSolutionContainerSystem.Relay + ref SolutionContainerChangedEvent

* ContainedSolutionComponent.Name -> ContainedSolutionComponent.ContainerName

* SolutionComponent doc comments

* Implicit DataField names and property purge

* ReagentEffect DataField names

* Local variables for readability

* Sort using statements + Entity<T> event handlers

* Fix compile erros

* Fix compile errors

---------

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2023-12-28 17:58:14 -08:00

53 lines
1.5 KiB
C#

using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Shared.Construction;
using Content.Shared.Examine;
namespace Content.Server.Construction.Conditions;
/// <summary>
/// Requires that a certain solution be empty to proceed.
/// </summary>
[DataDefinition]
public sealed partial class SolutionEmpty : IGraphCondition
{
/// <summary>
/// The solution that needs to be empty.
/// </summary>
[DataField]
public string Solution;
public bool Condition(EntityUid uid, IEntityManager entMan)
{
var containerSys = entMan.System<SolutionContainerSystem>();
if (!containerSys.TryGetSolution(uid, Solution, out _, out var solution))
return false;
return solution.Volume == 0;
}
public bool DoExamine(ExaminedEvent args)
{
var entMan = IoCManager.Resolve<IEntityManager>();
var uid = args.Examined;
var containerSys = entMan.System<SolutionContainerSystem>();
if (!containerSys.TryGetSolution(uid, Solution, out _, out var solution))
return false;
// already empty so dont show examine
if (solution.Volume == 0)
return false;
args.PushMarkup(Loc.GetString("construction-examine-condition-solution-empty"));
return true;
}
public IEnumerable<ConstructionGuideEntry> GenerateGuideEntry()
{
yield return new ConstructionGuideEntry()
{
Localization = "construction-guide-condition-solution-empty"
};
}
}