Files
tbd-station-14/Content.Server/Administration/UI/EditSolutionsEui.cs
TemporalOroboros d75e743dd7 Solution Entities (#21916)
* Creates Content.Shared.Chemistry.Solutions
Copies Solution class to new namespace
Obsoletes old Solution class

* Switches over to the Solutions.Solution Solution

* Creates Content.Shared.Chemistry.Containers
Copies relevant components/systems to the new namespace
Obsoletes old versions

* Switches over to the Containers.XYZ namespace

* Creates SolutionSystem and obsoletes old SolutionContainerSystem methods

* Start using SolutionSystem for Solution manipulation

* EnumerateSolutions

* Move TryGetMixableSolution

* Move EnsureSolution to Server

* Create Solution Entities

* Stop using obsolete solution system methods

* Fix prototype component tests

* Add using ..Audio.Systems; back

* Wrap solution container slots in ContainerSlots

* Actually add the slot to the solution container map

* Dirty SolutionContainerComponent when ensuring solutions

* Revert namespace changes

* Remerge SolutionSystem and SolutionContainerSystem

* SolutionContainerManagerComponent refactor

* Avoid wrapping necessary code in DebugTools.Assert as it is removed when compiling for release

* Readd examine reagent sorting

* Fix errors

* Poke tests

* Fix solution names not being applied

* Fix WoolyComponent including statement

* Fix merge skew

* Fix compile errors

* Make reactions use solntities

* Reindent solution class namespace

* Field attribute changes

* AutoGenerateComponentState for SolutionContainerComponent

* SolutionContainerComponent -> ContainedSolutionComponent

* ref ReactionAttemptEvent

* Denetwork preinit solutions

* Misc 1

* Nullable TryGetSolution out vars

* Cache associated solutions

* Fix merge skew

* Use explicit regions in SharedSolutionContainerSystem.Capabilities

* Add debug assert

* Use explicit regions in SharedSolutionContainerSystem.Relay + ref SolutionContainerChangedEvent

* ContainedSolutionComponent.Name -> ContainedSolutionComponent.ContainerName

* SolutionComponent doc comments

* Implicit DataField names and property purge

* ReagentEffect DataField names

* Local variables for readability

* Sort using statements + Entity<T> event handlers

* Fix compile erros

* Fix compile errors

---------

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2023-12-28 17:58:14 -08:00

62 lines
2.1 KiB
C#

using Content.Server.Administration.Systems;
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Server.EUI;
using Content.Shared.Administration;
using Content.Shared.Chemistry.Components.SolutionManager;
using Content.Shared.Eui;
using JetBrains.Annotations;
namespace Content.Server.Administration.UI
{
/// <summary>
/// Admin Eui for displaying and editing the reagents in a solution.
/// </summary>
[UsedImplicitly]
public sealed class EditSolutionsEui : BaseEui
{
[Dependency] private readonly IEntityManager _entityManager = default!;
private readonly SolutionContainerSystem _solutionContainerSystem = default!;
public readonly EntityUid Target;
public EditSolutionsEui(EntityUid entity)
{
IoCManager.InjectDependencies(this);
_solutionContainerSystem = _entityManager.System<SolutionContainerSystem>();
Target = entity;
}
public override void Opened()
{
base.Opened();
StateDirty();
}
public override void Closed()
{
base.Closed();
_entityManager.System<AdminVerbSystem>().OnEditSolutionsEuiClosed(Player);
}
public override EuiStateBase GetNewState()
{
List<(string Name, NetEntity Solution)>? netSolutions;
if (_entityManager.TryGetComponent(Target, out SolutionContainerManagerComponent? container) && container.Containers.Count > 0)
{
netSolutions = new();
foreach (var (name, solution) in _solutionContainerSystem.EnumerateSolutions((Target, container)))
{
if (name is null || !_entityManager.TryGetNetEntity(solution, out var netSolution))
continue;
netSolutions.Add((name, netSolution.Value));
}
}
else
netSolutions = null;
return new EditSolutionsEuiState(_entityManager.GetNetEntity(Target), netSolutions);
}
}
}