Files
tbd-station-14/Content.Server/NPC/Components/FactionExceptionComponent.cs

18 lines
543 B
C#

using Content.Server.NPC.Systems;
namespace Content.Server.NPC.Components;
/// <summary>
/// Prevents an NPC from attacking ignored entities from enemy factions.
/// Can be added to if pettable, see PettableFriendComponent.
/// </summary>
[RegisterComponent, Access(typeof(FactionExceptionSystem))]
public sealed partial class FactionExceptionComponent : Component
{
/// <summary>
/// List of entities that this NPC will refuse to attack
/// </summary>
[DataField("ignored")]
public HashSet<EntityUid> Ignored = new();
}