27 lines
938 B
C#
27 lines
938 B
C#
using Content.Server.Fluids.EntitySystems;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reaction;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.FixedPoint;
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using JetBrains.Annotations;
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using Robust.Shared.Map;
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namespace Content.Server.Chemistry.TileReactions
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{
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[UsedImplicitly]
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[DataDefinition]
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public sealed partial class SpillIfPuddlePresentTileReaction : ITileReaction
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{
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public FixedPoint2 TileReact(TileRef tile, ReagentPrototype reagent, FixedPoint2 reactVolume)
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{
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var spillSystem = EntitySystem.Get<PuddleSystem>();
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if (reactVolume < 5 || !spillSystem.TryGetPuddle(tile, out _))
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return FixedPoint2.Zero;
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return spillSystem.TrySpillAt(tile, new Solution(reagent.ID, reactVolume), out _, sound: false, tileReact: false)
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? reactVolume
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: FixedPoint2.Zero;
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}
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}
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}
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