Files
tbd-station-14/Content.Server/Chemistry/TileReactions/SpillIfPuddlePresentTileReaction.cs

27 lines
938 B
C#

using Content.Server.Fluids.EntitySystems;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reaction;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using JetBrains.Annotations;
using Robust.Shared.Map;
namespace Content.Server.Chemistry.TileReactions
{
[UsedImplicitly]
[DataDefinition]
public sealed partial class SpillIfPuddlePresentTileReaction : ITileReaction
{
public FixedPoint2 TileReact(TileRef tile, ReagentPrototype reagent, FixedPoint2 reactVolume)
{
var spillSystem = EntitySystem.Get<PuddleSystem>();
if (reactVolume < 5 || !spillSystem.TryGetPuddle(tile, out _))
return FixedPoint2.Zero;
return spillSystem.TrySpillAt(tile, new Solution(reagent.ID, reactVolume), out _, sound: false, tileReact: false)
? reactVolume
: FixedPoint2.Zero;
}
}
}