61 lines
1.9 KiB
C#
61 lines
1.9 KiB
C#
using Content.Server.Interfaces.GameTicking;
|
|
using Content.Server.Players;
|
|
using Robust.Server.Interfaces.Console;
|
|
using Robust.Server.Interfaces.Player;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Network;
|
|
|
|
namespace Content.Server.Commands.GameTicking
|
|
{
|
|
class RespawnCommand : IClientCommand
|
|
{
|
|
public string Command => "respawn";
|
|
public string Description => "Respawns a player, kicking them back to the lobby.";
|
|
public string Help => "respawn [player]";
|
|
|
|
public void Execute(IConsoleShell shell, IPlayerSession player, string[] args)
|
|
{
|
|
if (args.Length > 1)
|
|
{
|
|
shell.SendText(player, "Must provide <= 1 argument.");
|
|
return;
|
|
}
|
|
|
|
var playerMgr = IoCManager.Resolve<IPlayerManager>();
|
|
var ticker = IoCManager.Resolve<IGameTicker>();
|
|
|
|
NetUserId userId;
|
|
if (args.Length == 0)
|
|
{
|
|
if (player == null)
|
|
{
|
|
shell.SendText((IPlayerSession)null, "If not a player, an argument must be given.");
|
|
return;
|
|
}
|
|
|
|
userId = player.UserId;
|
|
}
|
|
else if (!playerMgr.TryGetUserId(args[0], out userId))
|
|
{
|
|
shell.SendText(player, "Unknown player");
|
|
return;
|
|
}
|
|
|
|
if (!playerMgr.TryGetSessionById(userId, out var targetPlayer))
|
|
{
|
|
if (!playerMgr.TryGetPlayerData(userId, out var data))
|
|
{
|
|
shell.SendText(player, "Unknown player");
|
|
return;
|
|
}
|
|
|
|
data.ContentData().WipeMind();
|
|
shell.SendText(player,
|
|
"Player is not currently online, but they will respawn if they come back online");
|
|
return;
|
|
}
|
|
|
|
ticker.Respawn(targetPlayer);
|
|
}
|
|
}
|
|
} |