Files
tbd-station-14/Content.Server/Stunnable/Systems/StunbatonSystem.cs
metalgearsloth 269c93245d Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00

151 lines
5.6 KiB
C#

using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Server.Power.Events;
using Content.Server.Stunnable.Components;
using Content.Shared.Audio;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Damage.Events;
using Content.Shared.Examine;
using Content.Shared.Interaction.Events;
using Content.Shared.Item;
using Content.Shared.Popups;
using Content.Shared.Stunnable;
using Content.Shared.Toggleable;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Player;
namespace Content.Server.Stunnable.Systems
{
public sealed class StunbatonSystem : SharedStunbatonSystem
{
[Dependency] private readonly SharedItemSystem _item = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly RiggableSystem _riggableSystem = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly BatterySystem _battery = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<StunbatonComponent, UseInHandEvent>(OnUseInHand);
SubscribeLocalEvent<StunbatonComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<StunbatonComponent, SolutionChangedEvent>(OnSolutionChange);
SubscribeLocalEvent<StunbatonComponent, StaminaDamageOnHitAttemptEvent>(OnStaminaHitAttempt);
}
private void OnStaminaHitAttempt(EntityUid uid, StunbatonComponent component, ref StaminaDamageOnHitAttemptEvent args)
{
if (!component.Activated ||
!TryComp<BatteryComponent>(uid, out var battery) || !_battery.TryUseCharge(uid, component.EnergyPerUse, battery))
{
args.Cancelled = true;
return;
}
if (battery.CurrentCharge < component.EnergyPerUse)
{
_audio.PlayPvs(component.SparksSound, uid, AudioHelpers.WithVariation(0.25f));
TurnOff(uid, component);
}
}
private void OnUseInHand(EntityUid uid, StunbatonComponent comp, UseInHandEvent args)
{
if (comp.Activated)
{
TurnOff(uid, comp);
}
else
{
TurnOn(uid, comp, args.User);
}
}
private void OnExamined(EntityUid uid, StunbatonComponent comp, ExaminedEvent args)
{
var msg = comp.Activated
? Loc.GetString("comp-stunbaton-examined-on")
: Loc.GetString("comp-stunbaton-examined-off");
args.PushMarkup(msg);
if (TryComp<BatteryComponent>(uid, out var battery))
{
args.PushMarkup(Loc.GetString("stunbaton-component-on-examine-charge",
("charge", (int)((battery.CurrentCharge/battery.MaxCharge) * 100))));
}
}
private void TurnOff(EntityUid uid, StunbatonComponent comp)
{
if (!comp.Activated)
return;
if (TryComp<AppearanceComponent>(uid, out var appearance) &&
TryComp<ItemComponent>(uid, out var item))
{
_item.SetHeldPrefix(uid, "off", item);
_appearance.SetData(uid, ToggleVisuals.Toggled, false, appearance);
}
_audio.PlayPvs(comp.SparksSound, uid, AudioHelpers.WithVariation(0.25f));
comp.Activated = false;
Dirty(uid, comp);
}
private void TurnOn(EntityUid uid, StunbatonComponent comp, EntityUid user)
{
if (comp.Activated)
return;
if (!TryComp<BatteryComponent>(uid, out var battery) || battery.CurrentCharge < comp.EnergyPerUse)
{
_audio.PlayPvs(comp.TurnOnFailSound, uid, AudioHelpers.WithVariation(0.25f));
_popup.PopupEntity(Loc.GetString("stunbaton-component-low-charge"), user, user);
return;
}
if (TryComp<RiggableComponent>(uid, out var rig) && rig.IsRigged)
{
_riggableSystem.Explode(uid, battery, user);
}
if (EntityManager.TryGetComponent<AppearanceComponent>(uid, out var appearance) &&
EntityManager.TryGetComponent<ItemComponent>(uid, out var item))
{
_item.SetHeldPrefix(uid, "on", item);
_appearance.SetData(uid, ToggleVisuals.Toggled, true, appearance);
}
_audio.PlayPvs(comp.SparksSound, uid, AudioHelpers.WithVariation(0.25f));
comp.Activated = true;
Dirty(uid, comp);
}
// https://github.com/space-wizards/space-station-14/pull/17288#discussion_r1241213341
private void OnSolutionChange(EntityUid uid, StunbatonComponent component, SolutionChangedEvent args)
{
// Explode if baton is activated and rigged.
if (!TryComp<RiggableComponent>(uid, out var riggable) || !TryComp<BatteryComponent>(uid, out var battery))
return;
if (component.Activated && riggable.IsRigged)
_riggableSystem.Explode(uid, battery);
}
private void SendPowerPulse(EntityUid target, EntityUid? user, EntityUid used)
{
RaiseLocalEvent(target, new PowerPulseEvent()
{
Used = used,
User = user
});
}
}
}