31 lines
860 B
C#
31 lines
860 B
C#
using Content.Shared.Anomaly;
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using Robust.Shared.Audio;
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namespace Content.Server.Anomaly.Components;
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/// <summary>
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/// This is used for scanning anomalies and
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/// displaying information about them in the ui
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/// </summary>
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[RegisterComponent, Access(typeof(SharedAnomalySystem))]
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public sealed class AnomalyScannerComponent : Component
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{
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/// <summary>
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/// The anomaly that was last scanned by this scanner.
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/// </summary>
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[ViewVariables]
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public EntityUid? ScannedAnomaly;
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/// <summary>
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/// How long the scan takes
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/// </summary>
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[DataField("scanDoAfterDuration")]
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public float ScanDoAfterDuration = 5;
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/// <summary>
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/// The sound plays when the scan finished
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/// </summary>
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[DataField("completeSound")]
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public SoundSpecifier? CompleteSound = new SoundPathSpecifier("/Audio/Items/beep.ogg");
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}
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