Files
tbd-station-14/Content.Server/Construction/Completions/EmptyAllContainers.cs
2021-02-04 17:44:49 +01:00

32 lines
959 B
C#

#nullable enable
using System.Threading.Tasks;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Server.GameObjects.Components.Container;
using Robust.Shared.Containers;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Serialization;
using Robust.Shared.Serialization;
namespace Content.Server.Construction.Completions
{
[UsedImplicitly]
public class EmptyAllContainers : IGraphAction
{
void IExposeData.ExposeData(ObjectSerializer serializer)
{
}
public async Task PerformAction(IEntity entity, IEntity? user)
{
if (entity.Deleted || !entity.TryGetComponent<ContainerManagerComponent>(out var containerManager))
return;
foreach (var container in containerManager.GetAllContainers())
{
container.EmptyContainer(true, entity.Transform.Coordinates);
}
}
}
}