Files
tbd-station-14/Content.Shared/Actions/ActionsComponent.cs

51 lines
1.2 KiB
C#

using Content.Shared.Actions.ActionTypes;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Actions;
[NetworkedComponent]
[RegisterComponent]
[Access(typeof(SharedActionsSystem))]
public sealed class ActionsComponent : Component
{
[ViewVariables]
[Access(typeof(SharedActionsSystem), Other = AccessPermissions.ReadExecute)]
// FIXME Friends
public SortedSet<ActionType> Actions = new();
public override bool SendOnlyToOwner => true;
}
[Serializable, NetSerializable]
public sealed class ActionsComponentState : ComponentState
{
public readonly List<ActionType> Actions;
public ActionsComponentState(List<ActionType> actions)
{
Actions = actions;
}
}
/// <summary>
/// Determines how the action icon appears in the hotbar for item actions.
/// </summary>
public enum ItemActionIconStyle : byte
{
/// <summary>
/// The default - The item icon will be big with a small action icon in the corner
/// </summary>
BigItem,
/// <summary>
/// The action icon will be big with a small item icon in the corner
/// </summary>
BigAction,
/// <summary>
/// BigAction but no item icon will be shown in the corner.
/// </summary>
NoItem
}