Files
tbd-station-14/Content.Server/VendingMachines/VendingMachineSystem.cs
2022-06-01 08:26:50 -07:00

295 lines
12 KiB
C#

using System.Linq;
using Content.Server.Popups;
using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Content.Shared.Destructible;
using Content.Shared.Emag.Systems;
using Content.Shared.Throwing;
using Content.Shared.VendingMachines;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using static Content.Shared.VendingMachines.SharedVendingMachineComponent;
namespace Content.Server.VendingMachines
{
public sealed class VendingMachineSystem : EntitySystem
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly AccessReaderSystem _accessReader = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly ThrowingSystem _throwingSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<VendingMachineComponent, ComponentInit>(OnComponentInit);
SubscribeLocalEvent<VendingMachineComponent, PowerChangedEvent>(OnPowerChanged);
SubscribeLocalEvent<VendingMachineComponent, InventorySyncRequestMessage>(OnInventoryRequestMessage);
SubscribeLocalEvent<VendingMachineComponent, VendingMachineEjectMessage>(OnInventoryEjectMessage);
SubscribeLocalEvent<VendingMachineComponent, BreakageEventArgs>(OnBreak);
SubscribeLocalEvent<VendingMachineComponent, GotEmaggedEvent>(OnEmagged);
}
private void OnComponentInit(EntityUid uid, VendingMachineComponent component, ComponentInit args)
{
base.Initialize();
if (TryComp<ApcPowerReceiverComponent>(component.Owner, out var receiver))
{
TryUpdateVisualState(uid, null, component);
}
InitializeFromPrototype(uid, component);
}
private void OnInventoryRequestMessage(EntityUid uid, VendingMachineComponent component, InventorySyncRequestMessage args)
{
if (!this.IsPowered(uid, EntityManager))
return;
var inventory = new List<VendingMachineInventoryEntry>(component.Inventory);
if (component.Emagged) inventory.AddRange(component.EmaggedInventory);
if (component.Contraband) inventory.AddRange(component.ContrabandInventory);
component.UserInterface?.SendMessage(new VendingMachineInventoryMessage(inventory));
}
private void OnInventoryEjectMessage(EntityUid uid, VendingMachineComponent component, VendingMachineEjectMessage args)
{
if (!this.IsPowered(uid, EntityManager))
return;
if (args.Session.AttachedEntity is not { Valid: true } entity || Deleted(entity))
return;
AuthorizedVend(uid, entity, args.Type, args.ID, component);
}
private void OnPowerChanged(EntityUid uid, VendingMachineComponent component, PowerChangedEvent args)
{
TryUpdateVisualState(uid, null, component);
}
private void OnBreak(EntityUid uid, VendingMachineComponent vendComponent, BreakageEventArgs eventArgs)
{
vendComponent.Broken = true;
TryUpdateVisualState(uid, VendingMachineVisualState.Broken, vendComponent);
}
private void OnEmagged(EntityUid uid, VendingMachineComponent component, GotEmaggedEvent args)
{
if (component.Emagged || component.EmaggedInventory.Count == 0 )
return;
component.Emagged = true;
args.Handled = true;
}
public void InitializeFromPrototype(EntityUid uid, VendingMachineComponent? vendComponent = null)
{
if (!Resolve(uid, ref vendComponent))
return;
if (string.IsNullOrEmpty(vendComponent.PackPrototypeId)) { return; }
if (!_prototypeManager.TryIndex(vendComponent.PackPrototypeId, out VendingMachineInventoryPrototype? packPrototype))
{
return;
}
MetaData(uid).EntityName = packPrototype.Name;
vendComponent.AnimationDuration = TimeSpan.FromSeconds(packPrototype.AnimationDuration);
vendComponent.SpriteName = packPrototype.SpriteName;
if (!string.IsNullOrEmpty(vendComponent.SpriteName))
{
if (TryComp<SpriteComponent>(vendComponent.Owner, out var spriteComp)) {
const string vendingMachineRSIPath = "Structures/Machines/VendingMachines/{0}.rsi";
spriteComp.BaseRSIPath = string.Format(vendingMachineRSIPath, vendComponent.SpriteName);
}
}
AddInventoryFromPrototype(uid, packPrototype.StartingInventory, InventoryType.Regular, vendComponent);
AddInventoryFromPrototype(uid, packPrototype.EmaggedInventory, InventoryType.Emagged, vendComponent);
AddInventoryFromPrototype(uid, packPrototype.ContrabandInventory, InventoryType.Contraband, vendComponent);
}
private void AddInventoryFromPrototype(EntityUid uid, Dictionary<string, uint>? entries,
InventoryType type,
VendingMachineComponent? component = null)
{
if (!Resolve(uid, ref component) || entries == null)
{
return;
}
var inventory = new List<VendingMachineInventoryEntry>();
foreach (var (id, amount) in entries)
{
if (_prototypeManager.HasIndex<EntityPrototype>(id))
{
inventory.Add(new VendingMachineInventoryEntry(type, id, amount));
}
}
switch (type)
{
case InventoryType.Regular:
component.Inventory.AddRange(inventory);
break;
case InventoryType.Emagged:
component.EmaggedInventory.AddRange(inventory);
break;
case InventoryType.Contraband:
component.ContrabandInventory.AddRange(inventory);
break;
}
}
public void Deny(EntityUid uid, VendingMachineComponent? vendComponent = null)
{
if (!Resolve(uid, ref vendComponent))
return;
SoundSystem.Play(Filter.Pvs(vendComponent.Owner), vendComponent.SoundDeny.GetSound(), vendComponent.Owner, AudioParams.Default.WithVolume(-2f));
// Play the Deny animation
TryUpdateVisualState(uid, VendingMachineVisualState.Deny, vendComponent);
//TODO: This duration should be a distinct value specific to the deny animation
vendComponent.Owner.SpawnTimer(vendComponent.AnimationDuration, () =>
{
TryUpdateVisualState(uid, VendingMachineVisualState.Normal, vendComponent);
});
}
public bool IsAuthorized(EntityUid uid, EntityUid? sender, VendingMachineComponent? vendComponent = null)
{
if (!Resolve(uid, ref vendComponent) || sender == null)
return false;
if (TryComp<AccessReaderComponent?>(vendComponent.Owner, out var accessReader))
{
if (!_accessReader.IsAllowed(sender.Value, accessReader) && !vendComponent.Emagged)
{
_popupSystem.PopupEntity(Loc.GetString("vending-machine-component-try-eject-access-denied"), uid, Filter.Pvs(uid));
Deny(uid, vendComponent);
return false;
}
}
return true;
}
public void TryEjectVendorItem(EntityUid uid, InventoryType type, string itemId, bool throwItem, VendingMachineComponent? vendComponent = null)
{
if (!Resolve(uid, ref vendComponent))
return;
if (vendComponent.Ejecting || vendComponent.Broken || !this.IsPowered(uid, EntityManager))
{
return;
}
var entry = type switch
{
InventoryType.Regular => vendComponent.Inventory.Find(x => x.ID == itemId),
InventoryType.Emagged when vendComponent.Emagged => vendComponent.EmaggedInventory.Find(x => x.ID == itemId),
InventoryType.Contraband when vendComponent.Contraband => vendComponent.ContrabandInventory.Find(x => x.ID == itemId),
_ => null
};
if (entry == null)
{
_popupSystem.PopupEntity(Loc.GetString("vending-machine-component-try-eject-invalid-item"), uid, Filter.Pvs(uid));
Deny(uid, vendComponent);
return;
}
if (entry.Amount <= 0)
{
_popupSystem.PopupEntity(Loc.GetString("vending-machine-component-try-eject-out-of-stock"), uid, Filter.Pvs(uid));
Deny(uid, vendComponent);
return;
}
if (string.IsNullOrEmpty(entry.ID))
return;
if (!TryComp<TransformComponent>(vendComponent.Owner, out var transformComp))
return;
// Start Ejecting, and prevent users from ordering while anim playing
vendComponent.Ejecting = true;
entry.Amount--;
vendComponent.UserInterface?.SendMessage(new VendingMachineInventoryMessage(vendComponent.AllInventory));
TryUpdateVisualState(uid, VendingMachineVisualState.Eject, vendComponent);
vendComponent.Owner.SpawnTimer(vendComponent.AnimationDuration, () =>
{
vendComponent.Ejecting = false;
TryUpdateVisualState(uid, VendingMachineVisualState.Normal, vendComponent);
var ent = EntityManager.SpawnEntity(entry.ID, transformComp.Coordinates);
if (throwItem)
{
float range = vendComponent.NonLimitedEjectRange;
Vector2 direction = new Vector2(_random.NextFloat(-range, range), _random.NextFloat(-range, range));
_throwingSystem.TryThrow(ent, direction, vendComponent.NonLimitedEjectForce);
}
});
SoundSystem.Play(Filter.Pvs(vendComponent.Owner), vendComponent.SoundVend.GetSound(), vendComponent.Owner, AudioParams.Default.WithVolume(-2f));
}
public void AuthorizedVend(EntityUid uid, EntityUid sender, InventoryType type, string itemId, VendingMachineComponent component)
{
if (IsAuthorized(uid, sender, component))
{
TryEjectVendorItem(uid, type, itemId, component.CanShoot, component);
}
}
public void TryUpdateVisualState(EntityUid uid, VendingMachineVisualState? state = VendingMachineVisualState.Normal, VendingMachineComponent? vendComponent = null)
{
if (!Resolve(uid, ref vendComponent))
return;
var finalState = state == null ? VendingMachineVisualState.Normal : state;
if (vendComponent.Broken)
{
finalState = VendingMachineVisualState.Broken;
}
else if (vendComponent.Ejecting)
{
finalState = VendingMachineVisualState.Eject;
}
else if (!this.IsPowered(uid, EntityManager))
{
finalState = VendingMachineVisualState.Off;
}
if (TryComp<AppearanceComponent>(vendComponent.Owner, out var appearance))
{
appearance.SetData(VendingMachineVisuals.VisualState, finalState);
}
}
public void EjectRandom(EntityUid uid, bool throwItem, VendingMachineComponent? vendComponent = null)
{
if (!Resolve(uid, ref vendComponent))
return;
var availableItems = vendComponent.AllInventory.Where(x => x.Amount > 0).ToList();
if (availableItems.Count <= 0)
{
return;
}
var item = _random.Pick(availableItems);
TryEjectVendorItem(uid, item.Type, item.ID, throwItem, vendComponent);
}
}
}