60 lines
2.2 KiB
C#
60 lines
2.2 KiB
C#
using Content.Shared.Audio;
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using Content.Shared.Interaction;
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using Content.Shared.Sound;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization.Manager.Attributes;
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using System.Linq;
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namespace Content.Server.Storage.Components
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{
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[ComponentReference(typeof(EntityStorageComponent))]
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[ComponentReference(typeof(IActivate))]
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[ComponentReference(typeof(IStorageComponent))]
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[RegisterComponent]
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public class CursedEntityStorageComponent : EntityStorageComponent
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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[Dependency] private readonly IRobustRandom _robustRandom = default!;
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public override string Name => "CursedEntityStorage";
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[DataField("cursedSound")] private SoundSpecifier _cursedSound = new SoundPathSpecifier("/Audio/Effects/teleport_departure.ogg");
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[DataField("cursedLockerSound")] private SoundSpecifier _cursedLockerSound = new SoundPathSpecifier("/Audio/Effects/teleport_arrival.ogg");
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protected override void CloseStorage()
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{
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base.CloseStorage();
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// No contents, we do nothing
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if (Contents.ContainedEntities.Count == 0) return;
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var lockers = _entMan.EntityQuery<EntityStorageComponent>().Select(c => c.Owner).ToList();
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if (lockers.Contains(Owner))
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lockers.Remove(Owner);
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var lockerEnt = _robustRandom.Pick(lockers);
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if (!lockerEnt.Valid) return; // No valid lockers anywhere.
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var locker = _entMan.GetComponent<EntityStorageComponent>(lockerEnt);
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if (locker.Open)
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locker.TryCloseStorage(Owner);
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foreach (var entity in Contents.ContainedEntities.ToArray())
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{
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Contents.ForceRemove(entity);
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locker.Insert(entity);
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}
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SoundSystem.Play(Filter.Pvs(Owner), _cursedSound.GetSound(), Owner, AudioHelpers.WithVariation(0.125f));
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SoundSystem.Play(Filter.Pvs(lockerEnt), _cursedLockerSound.GetSound(), lockerEnt, AudioHelpers.WithVariation(0.125f));
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}
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}
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}
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