Files
tbd-station-14/Content.Server/AI/Operators/Sequences/SequenceOperator.cs
metalgearsloth d403a7fab4 Fix NPC shutdown crash (#2971)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-01-10 15:24:03 +01:00

45 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
namespace Content.Server.AI.Operators.Sequences
{
/// <summary>
/// Sequential chain of operators
/// Saves having to duplicate stuff like MoveTo and PickUp everywhere
/// </summary>
public abstract class SequenceOperator : AiOperator
{
public Queue<AiOperator> Sequence { get; protected set; }
public override Outcome Execute(float frameTime)
{
if (Sequence.Count == 0)
{
return Outcome.Success;
}
var op = Sequence.Peek();
op.Startup();
var outcome = op.Execute(frameTime);
switch (outcome)
{
case Outcome.Success:
op.Shutdown(outcome);
// Not over until all operators are done
Sequence.Dequeue();
return Outcome.Continuing;
case Outcome.Continuing:
return Outcome.Continuing;
case Outcome.Failed:
op.Shutdown(outcome);
Sequence.Clear();
return Outcome.Failed;
default:
throw new ArgumentOutOfRangeException();
}
}
}
}