* Removes static `IoCManager` service locator calls from `Robust.Shared.Map` namespace. * Misc code cleanup and filling out doc comments for Map classes. * Added Union and Intersect methods to Box2. * Any touched component was converted from static IoC calls to field injection. Sibling PR to https://github.com/space-wizards/RobustToolbox/pull/796.
53 lines
1.8 KiB
C#
53 lines
1.8 KiB
C#
using Robust.Shared.GameObjects;
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using Content.Server.GameObjects.EntitySystems;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Server.Interfaces.GameObjects;
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using Robust.Shared.Serialization;
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using Content.Shared.GameObjects;
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using Robust.Shared.Interfaces.Map;
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namespace Content.Server.GameObjects.Components.Weapon.Melee
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{
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public class MeleeWeaponComponent : Component, IAfterAttack
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{
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#pragma warning disable 649
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[Dependency] private readonly IMapManager _mapManager;
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[Dependency] private readonly IServerEntityManager _serverEntityManager;
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#pragma warning restore 649
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public override string Name => "MeleeWeapon";
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public int Damage = 1;
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public float Range = 1;
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public float ArcWidth = 90;
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(ref Damage, "damage", 5);
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serializer.DataField(ref Range, "range", 1);
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serializer.DataField(ref ArcWidth, "arcwidth", 90);
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}
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void IAfterAttack.AfterAttack(AfterAttackEventArgs eventArgs)
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{
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var location = eventArgs.User.Transform.GridPosition;
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var angle = new Angle(eventArgs.ClickLocation.ToWorld(_mapManager).Position - location.ToWorld(_mapManager).Position);
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var entities = _serverEntityManager.GetEntitiesInArc(eventArgs.User.Transform.GridPosition, Range, angle, ArcWidth);
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foreach (var entity in entities)
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{
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if (!entity.Transform.IsMapTransform || entity == eventArgs.User)
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continue;
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if (entity.TryGetComponent(out DamageableComponent damagecomponent))
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{
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damagecomponent.TakeDamage(DamageType.Brute, Damage);
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}
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}
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}
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}
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}
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