* GameTicker turned into an EntitySystem * Turns ClientGameTicker into an EntitySystem, turn NetMessages into events * Change event names to be more consistent with the rest. * YAML linter uses the dummy gameticker CVar override. * Fix game ticker initialization order * Dummy ticker won't spawn players. * Fix character creation test
172 lines
5.5 KiB
C#
172 lines
5.5 KiB
C#
#nullable enable
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using System.Threading;
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using Content.Server.Act;
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using Content.Server.Chat.Managers;
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using Content.Server.GameTicking;
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using Content.Server.Notification;
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using Content.Server.Players;
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using Content.Server.Storage.Components;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Examine;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Morgue;
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using Content.Shared.Notification.Managers;
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using Content.Shared.Standing;
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using Content.Shared.Verbs;
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using Robust.Server.Player;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Morgue.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(MorgueEntityStorageComponent))]
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[ComponentReference(typeof(EntityStorageComponent))]
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[ComponentReference(typeof(IActivate))]
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[ComponentReference(typeof(IStorageComponent))]
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public class CrematoriumEntityStorageComponent : MorgueEntityStorageComponent, IExamine, ISuicideAct
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{
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public override string Name => "CrematoriumEntityStorage";
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[ViewVariables]
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public bool Cooking { get; private set; }
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[ViewVariables(VVAccess.ReadWrite)]
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private int _burnMilis = 3000;
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private CancellationTokenSource? _cremateCancelToken;
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void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
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{
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if (Appearance == null) return;
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if (inDetailsRange)
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{
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if (Appearance.TryGetData(CrematoriumVisuals.Burning, out bool isBurning) && isBurning)
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{
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message.AddMarkup(Loc.GetString("The {0:theName} is [color=red]active[/color]!\n", Owner));
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}
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if (Appearance.TryGetData(MorgueVisuals.HasContents, out bool hasContents) && hasContents)
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{
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message.AddMarkup(Loc.GetString("The content light is [color=green]on[/color], there's something in here."));
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}
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else
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{
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message.AddText(Loc.GetString("The content light is off, there's nothing in here."));
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}
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}
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}
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public override bool CanOpen(IEntity user, bool silent = false)
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{
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if (Cooking)
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{
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if (!silent) Owner.PopupMessage(user, Loc.GetString("Safety first, not while it's active!"));
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return false;
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}
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return base.CanOpen(user, silent);
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}
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public void TryCremate()
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{
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if (Cooking) return;
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if (Open) return;
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Cremate();
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}
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public void Cremate()
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{
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if (Open)
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CloseStorage();
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Appearance?.SetData(CrematoriumVisuals.Burning, true);
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Cooking = true;
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_cremateCancelToken?.Cancel();
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_cremateCancelToken = new CancellationTokenSource();
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Owner.SpawnTimer(_burnMilis, () =>
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{
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if (Owner.Deleted)
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return;
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Appearance?.SetData(CrematoriumVisuals.Burning, false);
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Cooking = false;
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if (Contents.ContainedEntities.Count > 0)
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{
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for (var i = Contents.ContainedEntities.Count - 1; i >= 0; i--)
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{
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var item = Contents.ContainedEntities[i];
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Contents.Remove(item);
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item.Delete();
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}
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var ash = Owner.EntityManager.SpawnEntity("Ash", Owner.Transform.Coordinates);
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Contents.Insert(ash);
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}
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TryOpenStorage(Owner);
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SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/ding.ogg", Owner);
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}, _cremateCancelToken.Token);
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}
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SuicideKind ISuicideAct.Suicide(IEntity victim, IChatManager chat)
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{
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var mind = victim.PlayerSession()?.ContentData()?.Mind;
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if (mind != null)
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{
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EntitySystem.Get<GameTicker>().OnGhostAttempt(mind, false);
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mind.OwnedEntity?.PopupMessage(Loc.GetString("You cremate yourself!"));
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}
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victim.PopupMessageOtherClients(Loc.GetString("{0:theName} is cremating {0:themself}!", victim));
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EntitySystem.Get<SharedStandingStateSystem>().Down(victim, false, false, true);
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if (CanInsert(victim))
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{
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Insert(victim);
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}
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else
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{
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victim.Delete();
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}
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Cremate();
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return SuicideKind.Heat;
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}
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[Verb]
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private sealed class CremateVerb : Verb<CrematoriumEntityStorageComponent>
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{
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protected override void GetData(IEntity user, CrematoriumEntityStorageComponent component, VerbData data)
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{
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user) || component.Cooking || component.Open)
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{
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data.Visibility = VerbVisibility.Invisible;
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return;
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}
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data.Text = Loc.GetString("Cremate");
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}
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/// <inheritdoc />
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protected override void Activate(IEntity user, CrematoriumEntityStorageComponent component)
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{
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component.TryCremate();
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}
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}
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}
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}
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