Files
tbd-station-14/Content.Server/GameTicking/Commands/ToggleDisallowLateJoinCommand.cs
Vera Aguilera Puerto d3a611164b Turns GameTicker into an EntitySystem. (#4197)
* GameTicker turned into an EntitySystem

* Turns ClientGameTicker into an EntitySystem, turn NetMessages into events

* Change event names to be more consistent with the rest.

* YAML linter uses the dummy gameticker CVar override.

* Fix game ticker initialization order

* Dummy ticker won't spawn players.

* Fix character creation test
2021-06-20 10:09:24 +02:00

40 lines
1.3 KiB
C#

using Content.Server.Administration;
using Content.Shared.Administration;
using Content.Shared.CCVar;
using Robust.Shared.Configuration;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.GameTicking.Commands
{
[AdminCommand(AdminFlags.Server)]
class ToggleDisallowLateJoinCommand : IConsoleCommand
{
public string Command => "toggledisallowlatejoin";
public string Description => "Allows or disallows latejoining during mid-game.";
public string Help => $"Usage: {Command} <disallow>";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length != 1)
{
shell.WriteLine("Need exactly one argument.");
return;
}
var cfgMan = IoCManager.Resolve<IConfigurationManager>();
if (bool.TryParse(args[0], out var result))
{
cfgMan.SetCVar(CCVars.GameDisallowLateJoins, bool.Parse(args[0]));
shell.WriteLine(result ? "Late joining has been disabled." : "Late joining has been enabled.");
}
else
{
shell.WriteLine("Invalid argument.");
}
}
}
}