Files
tbd-station-14/Content.Client/Suspicion/SuspicionRoleSystem.cs
2023-04-24 16:21:05 +10:00

19 lines
699 B
C#

using Robust.Client.GameObjects;
namespace Content.Client.Suspicion
{
sealed class SuspicionRoleSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SuspicionRoleComponent, ComponentAdd>((_, component, _) => component.AddUI());
SubscribeLocalEvent<SuspicionRoleComponent, ComponentRemove>((_, component, _) => component.RemoveUI());
SubscribeLocalEvent<SuspicionRoleComponent, PlayerAttachedEvent>((_, component, _) => component.AddUI());
SubscribeLocalEvent<SuspicionRoleComponent, PlayerDetachedEvent>((_, component, _) => component.RemoveUI());
}
}
}