* basic eui and window * finish EUI, update defaults * unnecessary usings * convert to bounduserinterface * merge me up merge me up inside * Fix repeated define for component in prototype * impl swept UI suggestion * apply discord reviews * small changes
38 lines
872 B
C#
38 lines
872 B
C#
using System;
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using Content.Shared.Chemistry.Reagent;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Chemistry
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{
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[Serializable, NetSerializable]
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public class TransferAmountBoundInterfaceState : BoundUserInterfaceState
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{
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public ReagentUnit Max;
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public ReagentUnit Min;
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public TransferAmountBoundInterfaceState(ReagentUnit max, ReagentUnit min)
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{
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Max = max;
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Min = min;
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}
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}
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[Serializable, NetSerializable]
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public class TransferAmountSetValueMessage : BoundUserInterfaceMessage
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{
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public ReagentUnit Value;
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public TransferAmountSetValueMessage(ReagentUnit value)
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{
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Value = value;
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}
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}
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[Serializable, NetSerializable]
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public enum TransferAmountUiKey
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{
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Key,
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}
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}
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