Files
tbd-station-14/Content.Server/Chemistry/EntitySystems/SolutionRandomFillSystem.cs
2023-12-29 08:47:43 -04:00

44 lines
1.5 KiB
C#

using Content.Server.Chemistry.Components;
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Random;
using Content.Shared.Random.Helpers;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Server.Chemistry.EntitySystems;
public sealed class SolutionRandomFillSystem : EntitySystem
{
[Dependency] private readonly SolutionContainerSystem _solutionsSystem = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly IRobustRandom _random = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RandomFillSolutionComponent, MapInitEvent>(OnRandomSolutionFillMapInit);
}
private void OnRandomSolutionFillMapInit(Entity<RandomFillSolutionComponent> entity, ref MapInitEvent args)
{
if (entity.Comp.WeightedRandomId == null)
return;
var pick = _proto.Index<WeightedRandomFillSolutionPrototype>(entity.Comp.WeightedRandomId).Pick(_random);
var reagent = pick.reagent;
var quantity = pick.quantity;
if (!_proto.HasIndex<ReagentPrototype>(reagent))
{
Log.Error($"Tried to add invalid reagent Id {reagent} using SolutionRandomFill.");
return;
}
var target = _solutionsSystem.EnsureSolutionEntity(entity.Owner, entity.Comp.Solution, pick.quantity, null, out _);
_solutionsSystem.TryAddReagent(target, reagent, quantity, out _);
}
}