Files
tbd-station-14/Content.Server/StationEvents/Events/PowerGridCheckRule.cs
Slava0135 d21e4a1d4e Make power grid check event force APCs off (#17935)
* replace query with enumerator

* remove unnecessary imports

* prevent from toggling APC during event

* all entity query i guess
2023-07-18 15:11:43 -06:00

109 lines
4.2 KiB
C#

using Content.Server.Power.Components;
using JetBrains.Annotations;
using Robust.Shared.Audio;
using Robust.Shared.Player;
using Robust.Shared.Utility;
using System.Threading;
using Content.Server.Power.EntitySystems;
using Timer = Robust.Shared.Timing.Timer;
using Content.Server.GameTicking.Rules.Components;
using Content.Server.Station.Components;
using Content.Server.StationEvents.Components;
namespace Content.Server.StationEvents.Events
{
[UsedImplicitly]
public sealed class PowerGridCheckRule : StationEventSystem<PowerGridCheckRuleComponent>
{
[Dependency] private readonly ApcSystem _apcSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PowerGridCheckDisabledComponent, ApcToggleMainBreakerAttemptEvent>(OnApcToggleMainBreaker);
}
protected override void Started(EntityUid uid, PowerGridCheckRuleComponent component, GameRuleComponent gameRule, GameRuleStartedEvent args)
{
base.Started(uid, component, gameRule, args);
if (!TryGetRandomStation(out var chosenStation))
return;
var query = AllEntityQuery<ApcComponent, TransformComponent>();
while (query.MoveNext(out var target, out var apc, out var transform))
{
if (apc.MainBreakerEnabled && CompOrNull<StationMemberComponent>(transform.GridUid)?.Station == chosenStation)
component.Powered.Add(target);
}
RobustRandom.Shuffle(component.Powered);
component.NumberPerSecond = Math.Max(1, (int)(component.Powered.Count / component.SecondsUntilOff)); // Number of APCs to turn off every second. At least one.
}
protected override void Ended(EntityUid uid, PowerGridCheckRuleComponent component, GameRuleComponent gameRule, GameRuleEndedEvent args)
{
base.Ended(uid, component, gameRule, args);
foreach (var entity in component.Unpowered)
{
if (Deleted(entity))
continue;
if (TryComp(entity, out ApcComponent? apcComponent))
{
if (!apcComponent.MainBreakerEnabled)
_apcSystem.ApcToggleBreaker(entity, apcComponent);
}
RemComp<PowerGridCheckDisabledComponent>(entity);
}
// Can't use the default EndAudio
component.AnnounceCancelToken?.Cancel();
component.AnnounceCancelToken = new CancellationTokenSource();
Timer.Spawn(3000, () =>
{
Audio.PlayGlobal("/Audio/Announcements/power_on.ogg", Filter.Broadcast(), true, AudioParams.Default.WithVolume(-4f));
}, component.AnnounceCancelToken.Token);
component.Unpowered.Clear();
}
protected override void ActiveTick(EntityUid uid, PowerGridCheckRuleComponent component, GameRuleComponent gameRule, float frameTime)
{
base.ActiveTick(uid, component, gameRule, frameTime);
var updates = 0;
component.FrameTimeAccumulator += frameTime;
if (component.FrameTimeAccumulator > component.UpdateRate)
{
updates = (int) (component.FrameTimeAccumulator / component.UpdateRate);
component.FrameTimeAccumulator -= component.UpdateRate * updates;
}
for (var i = 0; i < updates; i++)
{
if (component.Powered.Count == 0)
break;
var selected = component.Powered.Pop();
if (Deleted(selected))
continue;
if (TryComp<ApcComponent>(selected, out var apcComponent))
{
if (apcComponent.MainBreakerEnabled)
_apcSystem.ApcToggleBreaker(selected, apcComponent);
}
EnsureComp<PowerGridCheckDisabledComponent>(selected);
component.Unpowered.Add(selected);
}
}
private void OnApcToggleMainBreaker(EntityUid uid, PowerGridCheckDisabledComponent component, ref ApcToggleMainBreakerAttemptEvent args)
{
args.Cancelled = true;
}
}
}